Vertex baking is something that can be done entirely within UDK these days right? I ask because the Vertex Color tool is broken on my copy of Maya for some reason. I'll definitely take a look at it because I'll need to try and change up duplicated assets (for instance, the one above will be duplicated a few times in the…
Ahoy! There are a few things you can do with lighting and atmosphere to easily enhance the look of this piece (and that's saying nothing of environment design, materials/textures, etc). Your biggest area for improvement is adding some focal contrast. Concerning the lighting, it's very...lit. What I mean, is that everything…
Hello! I'm a professional environment artist with 8.5 years of experience. I'm open to taking on work in a freelance capacity! A little bit about what you're getting from me: I've been in the games industry for 8.5 years, and worked at several AAA studios, including: * Electronics Arts/Codemasters // EA Sports WRC *…
I've always checked back on this project when trolling around, simply because I think you've got some awesome texture flats, and short of Disney Infinity, I can't think of many current 3d reconstructions of great disney scenes :) So I love this project. You're strongest asset it seems is your ability to make some nice…
So I tried to address some comments I've been getting. First off we added more detail (molding and floor path) with some nice yellow to add some more variety to the boring feeling. Then we tried to make everything more interesting by adding some contrasted lighting. Here's what we got so far: Note that the position where…
looks nice, but the area around the cupboard in the back looks to dark but in same time to saturated to me also you might add some more details and lighting to the door in the back right next to the cupboard. it might be in the back but its sitting quite in the center of the image and close the counter and its colored…
With those old timey wall sconces-the light isn't ever pure white. They're usually a bit dingy around the edges, with a yellowish or 'warm' hue. That white white makes me think of florescent lights in a grocery store. Also, for the chess table-you might want to change the colour of the 'white' checks to something a bit…
Love it so far! The crease between the neck and jawline is a bit too crisp I think, where it approaches the ear you could soften it considerably. Right now it makes it look almost like her head is a separate mesh. Her arms could use more fat, less muscle definition. In the concept notice the flow of the shapes from…