Looking at Intel's site for the 945GC says Max Memory 2GB. http://ark.intel.com/chipset.aspx?familyID=28994 The crucial.com memory adviser for a motherboard with the same chipset confirms it. So you can only do 2 1GB sticks.
@Tomiajayi I'm using Marmoset for the renders. What artifacts do you see? @AXEL Thanks! I just used a super reflective dark material for the scope and then added some dirt around the edges. The Rizzler said: Yeah, Anton did a really awesome job on the design. The final polycount is a little less then 28k.
Happy Birthday GCMP!! I know the feeling... today is my birthday too! Or maybe it's tomorrow... (but actaully today my time) I can't seem to figure out what time Polycount's in :P Dec. 28th or 29th? Cause if it's the 29th, I suppose I can be nice and share... So, HAPPY BIRTHDAY US!!!! :D :D:D All I want for my birthday is…
This isn't too much of a critique for you, but I ran across this a few days ago while doing some research into UE4 ArchViz stuff for myself and it may help you a bit. https://forums.unrealengine.com/showthread.php?28163-ArchViz-Lighting Koola has a example of his work that you can download from the marketplace. The basics…
What do you think about Totalbiscuit set up. Do you think it would be quite good for an artist or it is purely gaming pc? CPU: Intel Core i7-5930K @ 4.0ghz. RAM: Corsair Vengeance LPX 16GB DDR4-2800 BOARD: ASUS Rampage V Extreme COOLER: Corsair H110i GPU: 2x Nvidia Geforce Titan X SSDs: 3x Sandisk Extreme Pro 480gb OS:…
Heres an article about the subject. http://www.tomsguide.com/us/used-games-david-braben,news-2874.html My opinion: I think anything and everything should be allowed to be resold, why should the games industry be above that (also Autodesk). Someone has to buy it at retail price initially. Once they buy it they should be…
Thanks for your feedback. Yeah it turns out to be several errors actually! Below is my test case and an explaination to the problems. Test case: One subdivided (64x64 divisions) sphere which I deformed a little and cut up into 28x UV shells - Geo is 8k tris and 4.8k UV's Problems/Errors: -The first one was related to the…
what the fuck. it's melting. firstly, your sculpt is very organic and feels like you went overboard with high frequency details and just scraped away at every possible edge. check references for how these objects take damage. overall the scuplt isn't that bad but it definately suffers from "just one more scratch!"…
well the 980ti has half the vram as a titan so there is a plus on that side I really like mine. there is no coil wine and I have not seen/felt the card get hot (ive never overclocked it though). I think a 970 should be fine for asset creation I know of others who do game art that have it in their machines, but i also do…