You're definitely making good progress, but there are a few things that stick out to me still. -She seems to kind of be missing her ribcage. Even if you're going for a slimmer upper body I think her ribcage could stand to have a bit more volume, and definition. Maybe the (somewhat odd) way the breasts sit on her chest is…
@AtticusMars Yeah can see your point on that...so ive moved both the chest back and increased the neck and head too solve the problem as well as make her breasts a little smaller as well, as i wanted a female character not just a pair of tits to be blunt. @PLing Took your advice about the face and lowered her eyes in order…
This is looking really nice! The first thing that catches my eye is the lack of bounce lighting on her darker forms, which makes it hard to understand her pose, and thus hard to get a sense of what she's doing. Her right upper arm from elbow to shoulder is almost invisible. And her ribcage and upper leg have the same…
Update, November 25, 2017 - finished project. Recently I played a PS4 game Until Dawn and I got inspired by the characters it had. So, I decided to create a new 9th character to the group, instead of making a fan art from any of the existing characters in the game. Her name is Sydney, but I'm not having any detailed…
Hey Shawnlooyen! You've got some good things going in these pieces, particularly Oswald's Airship-Appealing lighting and general sense of 'lived-in-ness' for the interior of the ship. I'd love to see more break-outs and explanations of the different sections and items of the interior or at least zoomed in detail sections…
Hey @shockobonss! The reason why you don't have this feature yet, is that I haven't released the update yet x). I was stuck fixing something minor and life got in the way, but I finally have some vacation and therefore time to wrap this up. So I promise you will get your hands on this feature very soon!
You will need xsata or xport. Or some way to edit your game save and put it back on your XBOX. Open your save in a hex editor and go to offset 000117B9. You will most likely see the bytes "E9" Edit these two bytes to your liking. Changeing them to 00 will set your gil to 15 million. Here are some others: E0 - 250 Gil E1 -…
^^ You feel ripped off because you don't like the game. If you liked the game would you still feel ripped off? I feel like its easy worth $20 Its a CCG not an epic sprawling 3d world with loads of bloom and lens flare. I'm paying for the mechanics of the game and unique system it uses, The "Hex board and card game mix".…
Thanks all :) Almost ready for submission now ! Hex, what do you mean ? If you are talking about sculpting videos, unfortunately I did not record any for this project. However I can very well record some in the future, so don't hesitate to let me know what you want. Eto, I was actually wondering if there was a way to test…
The second issue with the hex bolt is just how this type of projection baking works. Without adding extra edge loops to the low poly to solve the issue, details will skew. Luckily marmoset has a great feature that basically solves this pretty quickly in most use cases. find the "paint skew" button and dab a spot on that…