Overclockers forums maybe, or Facebook groups for specialist tools e.g. Houdini Artists would be my suggestion. I doubt you'll have much luck on Facebook marketplace for such a powerful machine.
Havn't posted on Polycount in a long time, so forgive me if I commit any triangle related faux pas xD. I've recently started working on this Tiger I, and I wanted to spool up a thread to dump all my WIP images into. Here is where it's at currently: I'm trying to challenge myself to put as much of the detail into the…
I meant brachioradialis, not brachialis up there, my bad. I updated it. Regarding the skulls, I was actually talking about the mesh resolution. Should have made that clearer. It's not uncommon to give some areas more resolution (both mesh and texture) if it's clear they'll be seen from a closer distance or have more…
Hello there. So I had it where I shared this anime character I made. I was able to get some great feedback but from the feedback it does make me wonder on these. Now i use these on substance painter but if these are things I do in blender please let me know. I was told how my character need what I believe i spelled it…
Try to add some details to the post Dents from bubbles during production Side seam Connections look a bit flimsy. I would add dead insects. Usually there are a lot of them. Move dirt to the lowest part. Raindrops hit sides more often and with higher energy. Also drops lose their velocity as they go down the spherical…
Hello! We are Untamed Forge, an Art-outsourcing studio specializing in illustrations and character design. Here are some examples of our work: You can find more info here on our official website: https://untamedforge.com/ Thank you.
Absolutely. Not fully sold on the changed framing in this one, but that's a matter of taste, and I loved the adjustments made to the Monastery Refuge for example, which likely might not have gotten any feedback at all, otherwise. However, I feel there still seems to be some kind of disconnect regarding the notion of…
Hi @alefrizzo I have a few notes if you'd like my 2 cents. 1. You're currently leading with some of your weaker pieces. The grass and mosaic, for example, don’t show your strengths as clearly as your environment work does. First impressions matter a lot, and you want to start strong. 2. There’s a heavy focus on props…