Hi, Plz help me friends, there, i'm having problem ith 3dmax's polygon cutting tool. at start it works fine. but when the polygons starts to build up the cut is'nt working like before. like when i click on an edge where i want start cutting it does'nt fall in where i clicked it but falls on the nearest vertex. i've…
nice work so far. all the cloth looks great and the face looks great too. couple thing, the folds on the lower legs are too soft/big for the type of fabric that these trousers are usually made of. look up more reference on ski trousers(eg. surftex). examples:…
Hi everyone, This week's new free tracks are: "Defending the Princess Haunted" v001 and 002 http://soundimage.org/epic-battle/ "A Long Journey for a Little Bot" on the Sci-Fi 5 page http://soundimage.org/sci-fi-5/ "Retro Frantic_v001_Looping" on the Action Page http://soundimage.org/action/ "Magic Clock Shop_Looping" on…
lip corners feel unnatural, both on previous and current version. they seem too sharp and probably there's too much highlight below them and not enough shade above them. check this out: http://www.stanprokopenko.com/blog/2009/07/draw-lips/ btw, i like the older version as well. current version's eyes make me think of husky…
Bastion, portal, journey, super meat boy, S&S all of those are quite recent and got some nice soundtracks. And these are some of my favorite old school gems; [ame=" https://www.youtube.com/watch?v=969FBiYlaU8"]Warcraft 2 Tides of Darkness - 001 - Human 1 Fanfare - YouTube[/ame]…
Ok, it's now time to low poly and baking ! My goal for the low poly is something like 60 000 triangles. This is the tender and the locomotive body with uv's and wireframe. Each UV set is a 4096 at the moment. I planned two other uv sets: one for detached pieces and an other one for the control pannel. Finaly I will use 2…
Why is it that saying Paul Wright isn't an artist is "talking down" to him? Lots of people are artisans in their careers, and there's absolutely nothing wrong with that. An artisan who has mastered his craft is to be admired more than many so-called artists. I generally find that people who get hung up on attributing a…
I agree with hawken, you should slow down and fix the proportions first. It's easy to go hurry to get things done but you need to take in the crits before. No one gets it right the first time. You want this to be quite realistic yes? You might want to get the proportions looking more like this:…
Hey Gir not X-Normal advice but to get around the Z-Brush explosion try this.... Export the lowest sub div to .obj Open that in max / any 3d application. DO NOT convert to poly, modify or adjust any vertex positions. The whole explosion is sometimes down to vertex numbers being incorrect Unwrap in Max Export to Z-Brush, in…
Hey guys, sorry about the lack of information, see how the end blurs out? I hope this is not normal: DOF is not on hence I am using normal default scanline render. Direct3D 9.0 (NVIDIA GeForce 8600 GT) I honestly do not remember the last time I updated my drivers, I am updating them now as we speak. I also am using 3ds max…