awesome photos. Been letting it play on slide show for the past hour it seems. Haven't gone yet myself, but damn when they did the viral advertising for The Dark Knight last year, I was on the phone with my friend for like 5 hours trying to do the contest outside of comic con. Can't wait to go myself.
I see! Thank you all, so the main points that recur are: - Observe artists at a similar job position or higher - Cut down the text and focus more on visual impact - Artstation rather than google slides -Work on finished, higher quality pieces and/or improve the current ones -Talk to others and get feedback Thanks a ton! 😊
@Chronicle Thanks bud!! I also think it did the trick! Of course it could be a lot better but I moved along to rig the character for now. Here are some animation previews: [spoiler] To avoid feel sliding, this is the speed for each animation: Walking 1.5 units per second Running 4 units/sec Sprinting 7 units/sec [/spoiler]
back in 99, my brothers and I were driving from Waseca to Owatonna for work (Viracon glass) and there was about 2.5-3ft of snow on highway 14 the entire way there - they called off the plows it was so bad. We drove through it in a 2dr sedan. haha. At 4:30am, half-asleep, sliding and drifting all over the place - that was…
Her neck looks a bit stiff. Try angling it a bit by moving the head forward The ears could be better, but I guess they'll be hidden by the hair anyway. The background gradient also makes it hard to see some parts like the transition of the nose bridge to the brow.. You can turn it off by sliding the Range to 0 under the…
slowly but surely im working on this (been damn swamped with freelance lately) also suggestions on ball necklace? I really dont wanna use styrofoam, looks taky. Working on his kicks right now, rigging it up with a rolly wheel so I can Raging demon slide :) 1 AM QUICK PHOTOSHOP 4 T3H W1N!
Hey adam, to get the best lighting results on your foliage, you'll want to use a Max plugin called Slide Normal Thief to assign explicit normals to the entire foliage mesh as referenced from another mesh. I can explain better tomorrow when i'm not typing from my phone. I've been meaning to make a tutorial on it.
my point was not the suit but the realistic (hence, serious) gameplay. it just doesn't sell anything beyond the obvious. the other game (vanquish) looks really cool, look at those slide moves and speed of the gameplay, its totally arcade and fun. if u'r gonna run thru infinite armies and blow-em all up, at least do it with…
From what I understood of the SO trim technique, seams would only happen when not doing it properly. Take a look at the slides further into the presentation. They have extra padding around the borders, all at a perfect 45 degree angle. Yours looks like it has no padding, butting up against the very different normals of the…
There wasn't any skeletal animation in Quake 2 right (been a while) Therefore, one and only one animation plays. so if you animate a guy running and shooting for the fire animation, he'll be running, yet standing still when you fire while standing, which would look worst then 'sliding' and firing when shooting. Was that…