I just played Darkwatch 2005 in PS2. I'm surprised how great this game could have been in its time. I spiraled to searching what went with the IP itself and the studio. I feel bad about what happened to the studio and the creators. This was easily another iconic Playstation IP everyone could have enjoyed today if it…
There are a few Packets in the Assetstore who can help to go in that direction, if you don't want to make it with Shadergraph and Renderpipeline yourselves. They use Cutom Renderpasses, RP and some graphs. But these packs are pretty solid and performance already i can recommend using them: *…