Great job on this piece Severed, I always hate trying to get water falls to look good... but I actually get more distracted by the lighting than anything else. I have to force my eyes to look at the other areas of the scene. I zoomed out a bit till it was more the size of a large thumbnail and that helped a lot. I feel…
I would not split a object on multiple lightmaps, that is not efficient at all at runtime. (unless the object already is made of different materials that reflect that split). Else you ask for the same model needing separate drawcalls just as you changed lightmaps and nothing else... multiple meshes on one map is what you…
Don't get me wrong, Im not scared of my Kids turning into psycho's if I let them Play Gta or watch Nightmare on Elm Street. I dont let them Play Gta cause I don't want to explain to my 4 year old what a glory hole is. and any 4 year old who knows has some jacked up parents. I dont let my kids watch Robocop or Nightmare on…
Sorry, I'm not trying to be rude or insult your skills. I would just have expected if you know how to model in sub-d then you shouldn't have to ask? Does that make sense? Modelling is modelling, doesn't matter what the subject is. If you can model something else in sub-d, why not a cushion? Or are you just looking for a…
suicide doesn't make someone a martyr, it makes them a coward. Did Rosa Parks commit suicide when she was persecuted? How does giving up help anyone else that has been through the same persecution? It only helps yourself escape it. I feel for anyone that has been shit on, but really, how many people havent? To say that "my…
[ QUOTE ] Eld, the results look awesome, but doesn't splitting UVs double the vert count, thereby being exactly the same performancewise as a beveled edge? [/ QUOTE ]eld is talking about splitting off pieces in UV space which doesn't effect the vertex/face count on the actual model unless you actually go and break the…
Yep I've been in the industry for 5 minutes and I love my job. So what. Joe got the point I was trying to make. If you can't take your job seriously and think what we do as a serious medium then why should anyone else? Anyways back to Bioshock. So far I love it. There are a few issues here and there with some obvious…
Yea John you are definitely correct. What i am planning on doing is using that base sculpt to help me form my HP elements for the clothing, which will cover up all of that detail anyways except for the arms/hands. Every thing else will be modeled in so the detail of the remainder of the body isn't important to me. The…
@ vig: You have no idea how much help you have been.seriously. thank you very much :) Oh and you edited the post later? :D Sweeet. Ill be sure to read it once i up this post and my throbbing err.headache subsides:) UPDATES THANKS TO VIG Btw,some of the things addressed would/should definitely be similar to what you posted.…