No, you can't blame the want to use power tech either. You can only blame the artist's inability to produce quality artwork. I doubt these screen shots would have looked better had they decided to go "old school" and not use the new technology.
"Off to the movies we shall go, Where we learn everything that we know, Because the movies teach us what our parents don't have time to say!" "We must blame them, the cause of fuss, before somebody thinks of blaming us"
yeah i see what you mean ill fix it bbut that leg also misb behaves in the shoot and idle anim even tough thers no key frames it drifts for a couple of frames and jumps back i have yet to figure out why D:
Hi all, I have recorded a movie with matinee, but at the start of the movie my frames are blurred. When the movie plays a few seconds its gone. Does anybody know why this is happening. I have recorded boht 30frames & 60 frames (using bitmaps) bmp. UDK build may 2012 thanks,
I open 2 animation character ( run (0-20), attack(0-20) ) on 2 maya windows . I want copy RUN curve (graph editor) Ctrl+C , and paste into Attack curve ( frame : 20 ) = total 40 frames (run+attack) . But i dont know it dont work.
cool video dude. What is that thing flying through your cockpit at 1:27? At first glance I thought you hit a bird or something. When watching it frame by frame I saw it beeing some item iside the cockpit.
Just to clear it all up, I will be adding in lens flare when cryengine bring there new update out which has a lens flare editor. they seem to have removed features at the moment for this new feature :) Thanks again for your comments!
Looks nice! A few comments: -Window frames need surrounding frame. Right now they look like prison windows. -Arched openings on 2nd floor could be scaled back a bit. I think they project out a little too far.
I am using a final gather map to render my kitchen model in maya. When I go and render off one frame in takes only two mins. But when I go use Batch Render to render the whole thing it takes 30 mins a frame. Does anyone know how to fix this. Thanks, Tyler :)
model After about 30mins of analysis, it appears that LOL character runs are somewhere between 46-48 frames in total for Lucian. His run is not really a run, its more like a jog. With that said, Senna is running at a full sprint, so the total frames for this run are at 37.