Hi everyone! I'm finally trying to take a step back, and get a professional / complete mindset on my entire workflow to be a little bit more profesisonal in my work. I've always had some holes in my knowledge for 3d, so I'm trying to clear those up. Retopologizing: How do you do more hard surface retopology? There's a few…
Bitcasters Inc. in Toronto is seeking a talented young web designer to produce an interactive website for a game that is to be distributed free to kids. The website will be used by thousands of schools and hundreds of thousands of youth across the country. This is a non-profit project in partnership with the Canadian…
Like this for example: The only way I can see to make something like this is manually by making a lot of boxes and filling each one. There has to be a quicker way, right? There are some palette generators online but they only produce a handful at a time and seem geared towards home decor. I'd like to be able to designate a…
You're right, I should add that we're developing it actively and currently use it at our studio for 2+ years now. While we were building it to improve our pipeline internally, we realized it's this is also problem a handful of other Artists and Studios had so we spun it off into an open source project of its own. The…
Can you post a shaded wireframe of the model? For example: https://polycount.com/discussion/63361/information-about-polycount-new-member-introductions#make
So following on from my AMA post a while back a lot of Polycounters have contacted me and asked for folio critiques. Most of those asking for help were students or graduates and there were a lot of similar problems with their current folio. So, I thought I’d take some time to share some insights here. The purpose of a…
Hey all, I was wondering if there are any comprehensive guides on creating game level environments from start to finish? I'm pretty brand new to the subject and it's techniques. Here's some examples of the kind of environments I'm hoping to make,…
Hello! I'm Chris, Head of Art at a London-based game studio Preloaded. We make games such as... ZoMT http://games.adultswim.com/zomt-action-online-game.html The End http://www.playtheend.com/ Axon http://www.kongregate.com/games/ExploreWellcome/axon and our latest 3D adventure: Super Sight…
Hi all, My name is John Humphries. I am a 3D artist and am seeking paid freelance opportunities. I have over 13 years experience in the games industry and have been Lead Artist, Lead Environment artist and Lead Technical Environment artist during that time. What services can I provide for you ? Level design and whitebox…
As we move to that ever higher polycount it seems that some companies have a problem keeping up. So often i have seen some lovely character concepts, with style and feeling but with very little detail and much too much room for interpritation being used to help the hapless character artist make that 2 million poly…