Hi everyone! We've just updated Commando Jack today with a massive update~ And it's now free! Here's some pics of some of the props I've done for the game.
20th January 2019 - General update Learnt a lot about proper baking, unwrapping, and some substance tips. Lots more, but yes, here is an update. :smiley:
OK some updates: - slightly cleaner diffuse map - deleted "diffuse-to-normal" pass from normal map (crazy bump) - updated specular Feedback is welcome.
thats really strange, Xnormal shouldnt be able to do that at all. That sort of thing is usually caused by bad drivers or system updates. It could be a recent microsoft update
just a little update. The hooves, horn tips and armor still need some color tweaking, but I was working on color schemes mainly for the moment. but here's the update.
Update: The thing is I have a model and it’s going to be 3D printed. My main problem is that I need more detail to work. I needed the dynamesh because in a later stage I am going to separate it into different pieces in order to be 3d print ready. My error was that I didn't know that I could use boolean without the need of…