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Re: Quixel SUITE | Pimps & Previews
Reply by
grihan
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Jun 2014
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Quixel Megascans
Hayden Zammit: yes, all in dDO, starting from a normal map created projecting some stone models in 3dsmax.
2 results
Re: Baking Tutorial (Maya, Photoshop, nDo2, xNormal)
Reply by
Bartalon
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Jan 2014
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3D Art Showcase & Critiques
Nice, I particularly like how the food and stones came out. I'll add this to my list of stuff to do!
Re: Archaeological Sci fi
Reply by
escha
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Jan 2017
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3D Art Showcase & Critiques
Inspirational work, especially on the stone texturing. Can you share with us a little on your process of achieving those materials?
Re: Handpainted Textures
Reply by
Odow
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May 2014
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3D Art Showcase & Critiques
I found the door inconsistent, like it was made by 2 or 3 differents people. The stones and the woods are completely different in style.
3 results
Re: Leander: In-game Cinematic (WIP)
Reply by
ZUBILO
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May 2013
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3D Art Showcase & Critiques
very interesting) Have one question. When a character picks up the amulet why a copy left lying on the stone?
2 results
Re: Cavern w/ broken tech
Reply by
lansay
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Apr 2013
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3D Art Showcase & Critiques
Update. Here's the low poly detail of my stone pillar. I have the living crystals but they aren't unwrapped yet.
Re: DM-Windbook (UT3 level)
Reply by
SHEPEIRO
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Oct 2008
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3D Art Showcase & Critiques
very nice good lighting and forms, spec maybe could do with tightening on the floor stone slabs in image above
Re: Handpainted axe
Reply by
dimosM
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Oct 2014
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3D Art Showcase & Critiques
aight, worked a little more on it, trying to get away from the stone look, hope it looks a little better now
2 results
Re: (WIP) WarHammer Weapon Shop
Reply by
Taylor Hood
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Oct 2010
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3D Art Showcase & Critiques
That's pretty cool, dude. It really has a Warhammer, stone feel to it =] Not much of a criticism but I'll definitely say keep going with it.
2 results
Re: European style building(WIP)
Reply by
onionhead_o
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Jun 2010
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3D Art Showcase & Critiques
hey eric thanks for the reply. do u mean i should group the stone pieces with the window or group it with the brickwall?
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