Hi Saintsonic, I fell into this rut for awhile as well. When you're just average as an artist and nothing really pops out. People tend to move on. I have a couple questions for you. 1. Do you want to work on stylized toon stuff or realistic stuff? 2. Do you want to work on mobile games, AAA, or maybe an indie team? 3. Do…
I saw the script in the past, but I'm still not quite sure what the advantage is. In the example I attached in my last post, you can see that I took the brick textures and ran them off the top and side edges. That way I can still tile those portions. Is the benefit of the script that you don't have to do that? That it…
slum- exactly my thoughts. i was a big big et fan , hardcored more than 1 year prob. i didnt like it first too , game mechanics are way too different than ET and i generally hate multiplayer games with vehicles ( battlefield etc). but after first 15 min , i get my lovely sniper rifle with 15- fps & 150+ ping........ man…
Yea even if you're not on a budget they've really stepped up their game in the last few releases of Bamboo's. I recommend it especially since you're on a budget and probably a first time user. Just getting used to a tablet is 95% of the challenge. IF you find its not for you, its better to spend $70-150 instead of a few…
I used to work on a 19" monitor, thought it was great. Then I ran a dual 19" setup and that was almost perfect. They were only in the cheaper range, about £130-£150 each. One was a Hanns G and the other a Hyundai (off a friend), both widescreen and the picture quality was decent. HOWEVER, I read a lot of hype about 24"…
Yeah, just giving you a hard time Daz, no offense intended. It's just funny how you can get used to some things after awhile, whereas people who have never experienced something get all worked up about it. I remember chatting with someone who lived on the Florida coast, when I used to live in California. He insisted that…
Ive been knee deep in rushing towards a September deadline so I haven't had much time to work on any of these scenes lately... but the other day I upgraded my ram so that I could do some work on a photogrammetry project and spent a day baking out this massive 150 million poly scan of a massive abandon warehouse (exterior…
Sorry I haven't responded to this until now. I was afraid of tampering with something that worked in its own mysterious way while the project was still ongoing. I have later tried the garbage collection solution, and it doesn't seem to make any difference. I would try to copy everything to another scene, but I have render…
Hey man. While I appreciate the tips, these are things I have been doing for quite some time. The technique or quality of the bake is not the issue, the topolgy for such a complex surface is. Surface normals, as well as where the triangles are cut, do affect normal bakes. If they are too close together or stretched too far…
I wouldnt say its bizarre, rather it seems pretty smart to me. Its one of the major reasons they can offer normally $1500-2000 pieces of software for $150-299. It assumes or creates the situation in which an indie artist (freelancer or someone working on their own) can take advantage of software that usually has studio…