An hour of blissfull weapons selection, boyeeeee! I had my G3 the hard way. I now got to try the DAO Auto Shotgun/Tank Assault unlock. OMG what a wicked weapon. I could mow guys down like butter....at 5-30'. It fires as fast as you can pull the trigger. Real Cool!! How about you guys, any luck? I think it's all buttoned…
Hi all, if anyone knows of any good weapon artists can you please post their portfolios/contact info here? If you are reading this and you ARE a weapon artist that is looking for work, please drop me an e-mail at daniel.luka@ubisoft.com Update: This position is now available for offsite contracting. The candidate must to…
Game studio looking to hire artists for game ready weapon modelling, immediate start, paid remote work. Project is 2.5 years in the works, approaching MVP. Preference for artists with established portfolios of US, NATO and Soviet Bloc weapon models. Please reply to:-------------------------
Here the Xmas Ver skin for the Weapon that I did. Now I think about it should have code the light into the Engine so it more interative. Artstation Link https://www.artstation.com/artwork/NxKb2q Mayday Weapon Zuke Weapon UV & Texture
I want to model a hat or weapon using XSI, could any of you guys record a vid of how to do a simple hat/weapon. I make maps with Hammer but find XSI difficult so far and dont have any reference model etc. Thnx!
Roqovan is a VR dedicated company which is currently working on World War toons. https://www.worldwartoons.com/home We are looking a remote artist who is very excited with making WW2 weapon with stylized style (hand painting) Please, send your resume and portfolio (weapon renders) at taehoon.oh@roqovan.com
We need a good prop artist to model and texture about a dozen weapons. We'll be paying per weapon. Applicants should have previous professional game dev experience. Expert texturing skills is a must. Please email Damon DuBois at damon_dubois@wayforward.com for more information. www.wayforward.com
Hello. Recently I have started a transition onto weapon art. Before that I was mostly making environmental assets but now I find weapon art more interesting to me. Here is the project that I am currently doing now. It is FN SCAR-H rifle. I have done like 60 percent of the rifle and some things might look a bit off. I will…
A great tutorial on some current-gen weapon creation techniques. Fellow Polycounter Millenia has put together a tutorial demonstrating what he's best known for around here, great weapon modeling and texturing. Check out the thread here: http://www.polycount.com/forum/showthread.php?t=100984 Find all the videos here:…
Foundry 42 is looking to build an in house weapons team - this is the dream job for many - grass roots, high quality, scifi realism - what more could you want as an artist. http://cloudimperiumgames.com/jobs/158-Weapon-Artist Looking for a range of experiences - the only caveat is you must be highly talented and motivated.