Plenty of software has (or wants) something running in the background, and you often can't prevent all of it from starting. In my experience and on the surface, Steam isn't much different from that. I don't have to start it manually or go via its interface to start Steam games/software. I do tend to keep it offline,…
After google had to settle with Getty Images, there's no more view images-button in google searches. I find this quite annoying when searching for references images, but what alternatives do you guys use when searching for references? I don't like pinterest too much, since there's so many small images there.
Hey all, got a recurring problem when using curves to build geometry, whether using motion paths, extrudes or Mop's renderable curve script. Frequently a seemingly smooth curve will have a twist in it that only becomes apparent after using it to create geometry - I've tried all sorts of stuff to prevent this, including…
This is nicely done! Love the stylization and especially the subtle color variation! The biggest drawback for me is these are all PNG files, which means the images load reaaaaaallllly slowly, especially for anyone on mobile. If you upload JPG instead, it'll load much faster, and you'll avoid eyeballs just skipping away…
I don't know what appened, this is a duplicate of this topic here : https://polycount.com/discussion/221753/blender-making-my-first-game-asset-isnt-easy-troubles-with-retopo-and-uvs#latest, seems like this is an unfinished draft ? I'll edit the title to get it removed. Thank you @gnoop for you answer, with work on this…
I created a pose with a 3D object in clip studios paint. When I create a new layer to draw over it, this grid appears and only allows me to make horizontal and vertical brush strokes. How do I turn it off?
-Fully remote, contract at $40–70/hr depending on experience & reel -We’re looking for a Technical Animator with Unreal experience. If you have advanced rigging skills, a solid handle in Unreal, and enjoy tackling complex technical animation tasks take a look, thanks!…
I've recently created a low poly character which I love, only to find these "low poly lines" showing in my render and I cannot seem to get to rid of? Can someone please help to solve the mystery? Below is my model in Edit Mode (include marked seams): Any help is appreciated! Thanks!