Torn Banner Studios is looking for a talented Character Artist to work on unannounced content following up our recently released game Chivalry: Medieval Warfare. This is a full time position starting out remotely and moving on-site soon after. We are setting up a studio in Toronto, Canada in this spring. You would be…
This has too much of a horse face for me and too many horns parallel to each other. This one I like very much how bulky he looks. Other than my design preferences, they both look good.
Okay you guys talked me into it. Extra texture pass. Hopefully this does the trick. I'll push the recessed portions on the horn scales deeper in the normal map in the morning. I think the previous version was a case of it's 5am.... done! Thanks :)
Torn Banner Studios is looking for a talented, team oriented Multiplayer Level Designer to contribute to our recently released game Chivalry: Medieval Warfare. This is an on-site, full-time, paid position. We are located in Toronto, Canada. Come be a part of our exciting new studio as we continue to pursue our dreams.…
I haven't posted here recently because it's kind of obvious at this point; the bubble is popping. 30,000 laid off at Oracle, Copilot is 'for entertainment purposes only', etc, etc. Beating a dead horse with 5 legs and 2 necks at this point…
"This planet is a hellhole, but it’ll be an Imperial hellhole when we’re through with it." - Zhaebin, Lieutenant, Vostroyan Firstborn Or in other words: time for a WIP thread! Mission statement: >Create a map with a scale suitable for the total war series. >Set its theme in the 40k Universe. >Learn substance designer.…
Torn Banner Studios is looking for a talented Programmer to contribute to our recently released game Chivalry: Medieval Warfare. While this is freelance work, there is opportunity for this to become an on-site gig in the future. We are looking to setup a studio in the Toronto region of Canada in 2013 and this is a position…
Torn Banner Studios is looking for a talented Senior Environment Artist to contribute to our recently released game Chivalry: Medieval Warfare. While this is freelance work, there is opportunity for this to become an on-site gig in the future. We are looking to setup a studio in the Toronto region of Canada in 2013 and…
Torn Banner Studios is looking for a talented User Interface Artist to contribute to our recently released game Chivalry: Medieval Warfare. While this is freelance work, there is opportunity for this to become an on-site gig in the future. We are looking to setup a studio in the Toronto region of Canada in 2013 and this is…
sure @snake85027 heres the finished cage helm heres some wip shots the shoulder design was completely changed after this pic, for a more "warcraft over the top feel" this was working on getting the helm shape correct. here i started on the horns and details, horns are thin foam from jo anss fabric, the main helm is…