Toggle navigation
Polycount
News
Forums
Patreon
Challenges
The BRAWL² Tournament Challenge!
Bi-Monthly Environment Art Challenge
Wiki
Moar
Recent
Activity
Badges
Drafts
Store
Help
Sign In
·
Register
Author:
Skytthen
Home
›
Search
Title
Author
Forum
(All)
3D & 2D Videogame Art
3D Art Showcase & Critiques
2D Art Showcase & Critiques
Animation Showcase & Critiques
Digital Sketchbooks
Featured Artwork
Brawl2 Tournament
vanilla-testing
Technical Forums
Technical Talk
Adobe Substance
Coding, Scripting, Shaders
Marmoset
Quixel Megascans
Unity
Unreal Engine
General Forums
General Discussion
Career & Education
Polyfraggers
The Q-Branch Quote game!
Work Opportunities
Artists Looking For Work
Outsource Studios Looking For Work
Freelance Job Postings
Full time/Part time work
Royalties or Post-Launch Compensation Work
Collaboration & Unpaid Work
News
The Polycount Newsfeed
User Generated Content
Counter-Strike: GO
Dota 2
Unity Store
Unreal Marketplace
Archive
Stickies
3Daily 2017
Allegorithmic's the Beast
Allegorithmic's 'the THRONE ROOM'
Arms & Armor, Chivalry: Medieval Workshop
Company of Heroes 2: WAR PAINT contest
CS:GO Weapon Finish Contest
CS:GO Weapon Finish Contest Winners
Enlighten Contest
Game Art Workshops
GDC T-Shirt Contest
Handplane Contest
Hexels Contest Forum
Killing Floor 2 - Guns 'n Gear - CONTEST HAS ENDED
Low Poly Challenge
Petrol/Blood
the Polycount Tower
Reallusion's 3D Character Design Contest 2016
Reallusion Game Character Animation Contest
Riot Art Contest
Riot Art Contest - Animation
Riot Art Contest - Character Art
Riot Art Contest - Environment Art
Riot Art Contest - Illustration
Riot Art Contest - VFX
Riot Creative Contest 2017
Riot Creative Contest 2017 - Animation
Riot Creative Contest 2017 - Character Art
Riot Creative Contest 2017 - Environment Art
Riot Creative Contest 2017 - Illustration
Riot Creative Contest 2017 - Narrative
Riot Creative Contest 2017 - Sound Design
Riot Creative Contest 2017 - VFX
Shapeways Dota 2 3D Printing Contest
Shapeways Dota 2 3D Printing - Sculpture
Shapeways Dota 2 3D Printing - Jewelry
Shapeways Dota 2 3D Printing - Toys
Shapeways Dota 2 3D Printing - Gadgets
Shapeways Dota 2 3D Printing - Cosplay and Props
UT Master Challenge: Concept Art
XMD Contest
Articles
Big News
Interview
News
Pages
Tutorial
Video
Legal
Terms of Service
search subcategories
search archived
Tags
What to search
Topics
Replies
Polls
Date within
1 day
3 days
1 week
2 weeks
1 month
2 months
6 months
1 year
of
Examples: Monday, today, last week, Mar 26, 3/26/04
Search
Search
Metal/Hardcore Fans - Re: Victory Records
Topic by
AstroZombie
·
Aug 2007
·
Home
›
General Discussion
Just passing some info along, take it for what it's worth: http://launch.groups.yahoo.com/group/EFnewsletter/message/175
Re: Black Friday Software Deals (2015)
Reply by
Indik
·
Nov 2015
·
Home
›
General Discussion
Strangely, I see no discount for Marmoset. Just a regular price of 129. Could anyone confirm, please?
Re: Tech Artist - What are you working on: FOREVER Edition!
Reply by
Eric Chadwick
·
Feb 2013
·
Home
›
Coding, Scripting, Shaders
Nice tutorial! Filter Forge is indeed awesome. Another example: http://filterforge.com/filters/1479.html
6 results
Re: Noblebatterfly's concepts
Reply by
burny
·
Feb 2014
·
Home
›
Dota 2
http://www.polycount.com/forum/showpost.php?p=2002204&postcount=149 Is this taken? I would give it a try!
Re: XSI + / - smooth function in max, if you know how please tell me,
Reply by
CodeFather
·
Jul 2010
·
Home
›
Technical Talk
perna's SubDBuddy should do the work: http://www.polycount.com/forum/showpost.php?p=970153&postcount=119
Re: Sketchbook: Nitewalkr
Reply by
Moosey_G
·
Jun 2010
·
Home
›
Digital Sketchbooks
But... 3000 / 168 hour per week = 17 weeks = 119 days or around 4 months :O
Re: Quixel 2.0 released
Reply by
PolyHertz
·
Nov 2015
·
Home
›
General Discussion
It's $99 atm, regularly $139. http://quixelab.myshopify.com/collections/frontpage/products/quixel-suite-2-0
Re: what if ... viewport navigation was taken care of for you ? maxscript idea
Reply by
Japhir
·
Nov 2009
·
Home
›
Technical Talk
ah that one did work. somehow the other one was 175 bytes.. although the download finished. thanks!
Re: SOLVED: Seam Terminator: Is this *normal?*
Reply by
Eric Ramberg
·
Jan 2015
·
Home
›
Quixel Megascans
1.9 has been ready for a long time but we just like to watch you guys sweat a bit ;)
2 results
Re: Optimizing models for games (example in need of critique/advice)
Reply by
WarrenM
·
Feb 2015
·
Home
›
Technical Talk
I think 172 is fine. Reducing it to 137 seems like busy work. Even if you're targeting mobile.
>1289 results
1
…
21
22
23
24
25
26
27
…
129