Hi guys, me and a concept artist friend are working on Team Fortress 2 weapon and hat models to submit to Valve. Here is the weapon I modeled for the Medic. http://img209.imageshack.us/img209/7606/higherres.png This is the concept art: http://img545.imageshack.us/img545/3043/conceptr.jpg Thing is, it's a lot of work as you…
You're in luck, friend. While you can no longer buy MX518s, Logitech replaced that mouse with something very similar, current version is the G400. http://www.newegg.com/Product/Product.aspx?Item=9SIA4831NY2070&cm_re=logitech_g400-_-26-104-838-_-Product
I fall in love with the style of Piper Thibodeau and here is the result. Concept by Piper Thibodeau : http://cryptid-creations.deviantart....48758575&qo=23 Check her amaizing gallery: http://cryptid-creations.deviantart.com/gallery/ Third sculpt, Kanto 104 (Cubone)
Engine: http://www.high-voltage.com/technology.htm The Conduit: http://wii.ign.com/objects/142/14248157.html Grinder: http://wii.ign.com/objects/143/14352829.html Anyone working with this engine care to share some specs on character/environment limitations? I'm guessing similar to xbox specs?
here's my wishlist, it has a few animationbooks on it: http://www.amazon.com/gp/registry/registry.html/ref=cs_top_nav_wl/104-1324951-9863932?type=wishlist any you'd recommend?
It's really with any type of face or vertex selection. http://imgur.com/a/1KzR7 I also recieve this error with edges. // Error: file: C:/Users/Tastyrice/Documents/maya/2016/scripts/AMTools/AMTScripts/ADN_QuickPatternSelector.mel line 103: Cannot find procedure "VariableShadowDisable".
im totally sold on modo after tryin out 103. need to make the extra 200$ then im gonna get my dirty hands on a copy for sure. especially with the free upgrade it seems like a good deal (not liek silo tho but what the heck )
Can you try a graphicall build ? http://www.graphicall.org/103 i just tested with this and works.Howerver i know some don't trust this graphicall builds etc. so it's on you.