I've updated the action, it no longer requires specific layer names or layer position. Also works with Layer sets and nested layer sets. In order to execute properly you should only color-code your target layer.Something like this: (you can choose any color) DOWNLOAD from here: www.vertexbee.com/public_files/Stack…
At nearly 50 hours in, I have -almost- gotten around to finishing the main quest. Skyrim is not undeserving of all this praise. It's good to see the devs made good on their Oblivion + Morrowind promise. Skyrim makes Oblivion look bad in almost every aspect. The story telling is better, the art is better, the combat is…
That's true, I wasn't sure what body build to go for really. Like, should I stick to the original or the new concept? I wasn't too sure so I ended up making him a bit more stocky like people remember him. I'm studying skulls currently to fix up the head shape and such too. My lack of anatomy knowledge is apparent :P For…
Alright, Well I have the script running at a stable rate at the moment. There still are a few bugs that were with some of the other functions I wanted to put in, but I commented them out for now. Here is the download link. http://www.zukodesign.com/downloads/scripts/Z-dupCurve0.8.zip To run it put it in your scripts folder…
if it does anything but simply move then it's not a valid target. usually cos the vertex order has gotten screwed. if that's the case you're basically shafted. if its just moving.. first make sure the morpher is set to automatically reload targets or none of the following will have any effect make sure the pivots on all…
If you want to do this, you need to be in 3d snap mode, if you use axis constraints make sure that you have (at least) the z-axis enabled. if you dont use axis contstraints, you should not have any trouble. However note that the "grid" in the perspective viewport is only available for the XY plane, unless you activate a…
almighty_gir: I think the body is coming along nicely, but the head needs work. If you're really going for a classical aesthetic - and I very much applaud that! - a bit more reference is needed. Wikimedia's page on Aphrodite is very useful. Here's a good picture. A couple of things I note: big, round eyes. The brows follow…
Our largest client is Procter & Gamble, currently ranked #23 on the Fortune 500. They all but invented the marketing of consumer goods in America. We make our cases with them, but they know their business and they call the shots. If the media vendor they hire says Flash 8, we develop for Flash 8. AS2 does have some upsides…
Hi Yozora, about first question I have to say: hang in there. I already coded a new "flatten along axis/normal with selected vertex position reference" (well the tool should be named something like AxisAlign :) It is included in IllusionCatalyst.Shape 2.0 and will be released soon, for free. (see the signature) About…
Hi all, We are currently looking for a UI designer for a VR project. The workload isn't huge considering the project is small. However, for the right person this may mean that you would become our go-to "UI person" for all the UI work we need done for this and 3 other continuing projects. Note for this job, while game dev…