@Rima is right, it would make your life much easier to use that tutorial and after you have learned his methods you will be able to make any car you want and slowly improve your skills
Hello I have created a Padlet this evening. https://padlet.com/littleclaude/neil-gallaghers-gamesfordshire-f0yudgud1856jbye I needed a convenient resource to share with people when they ask me where they can find information on various topics like Jobs, Mentors, Funding, Tutorials, Events and so on but I have never really…
I got off the digital art train a few years back after growing bored/disinterested with it, but seeing as how things have changed since then with the rise of AI, I think I left it at the right time. Adobe and many other companies have lost it when it comes to scraping data for AI. It only reaffirms my belief that…
Hi! While I don't use Keyshot, in the documentation it says this, did you try that? If that doesn't work maybe an answer from this thread points you in the right direction. Good luck!
Hello, I am a student and am learning 3D softwares right now, below is the model that I have created of a monster truck and added some shaders to it. I am looking for a job in this field, please guide me and provide me the feedback.
Ok, thanks! So basically I should try to avoid long thin triangles, right? In this case I need to improve the low poly model by manually cutting the tris, right?
Someone else could explain it more technical terms, but: The unreal water shader isn't actually translucent - its doing a trick where it projects what's underneath onto the water plane. This all happens prior to the point where the outline post process happens (its right there in the name - post process) - the depth data…