We are in the process of developing an anime-style indie game in Unity, with emphasis on character presentation and stylistic visualization. The project is currently in active development. Core systems are in place. Iteration is occurring. It is currently composed of a programmer, an animator, and a 2D artist.…
A total of 1000+ textures can be downloaded for free on https://www.lotpixel.com A total of 1000+ textures can be downloaded for free on the site. 2350+ Texture 140+ 3d Model 160+ Decal We prepare all our products with pbr and photogrammetry methods. Each 3D Assets comes with meticulously optimized polygone, UVs and LODs.…
for those who might not have the time to go on massive texture-hunting trips, its great to have a source right on the net, with a nice open license to boot. thanks! fancy previews: i wrote code for my portfolio gallery that crawls directories and stuff, it could be modified slightly for this sort of application. i'm a bit…
[ QUOTE ] is about 3 steps in Maya [/ QUOTE ] Or one step if you copy the echoed code from the script editor, strip it of any unique identifiers (or code it to rename unique objects) and assign it to a button. Then forever and ever its 1 step. But I think you would need a bit of coding knowledge to setup the isolate…
Hi everybody, I have a problem regarding normal maps and shading in Houdini and in Unreal Engine when I bring my HDA. I will try to be as concise and to the point to explain the issue CONTEXT I am making a building generator tool for Unreal Engine, I have created a Houdini HDA and brought that into UE. I modeled some…
If you can code yourself then its not as useful, but you can definitely still make use of it. It's great for AI since it basically creates State Machines with actions inside of them, you can use the heaps of actions that come with it and also create your own actions to drop into the UI pretty easily. From what I understand…
It's not uncommon for programmers to be introverts. That personality type is attracted to the kind of mental focus that programming requires. And introverts tend to be anti-social. They just don't enjoy "hanging out" as much. And they certainly don't enjoy "hanging out" at noisy bars full of loud people. If you really want…
PBS ARE the big deal for next gen ;) Some links from my collection: http://blog.selfshadow.com/publications/s2013-shading-course/ http://u3d.as/content/brian/physically-based-shader/4yS http://www.fxguide.com/featured/game-environments-parta-remember-me-rendering/…
I agree MoP, that was a concern of mine when putting it together. Do you think that having wide images is bad? I havea couple, but condensing down the amount of images on my site would create alot more. Though, my reasoning for having as much as I do is that the fans of the games always like to see as much as they can,…
No need to go on the offensive. Just my opinions are present. As for the apple thing, it was an initial impression nothing more. If you understand the apple fanbase then you might understand the point i was trying to drive across. In short apple fans are more often than not (they carry the impression and or stereotype)…