No, still ok for me. When you are draggin the mouse button, you should see {LMB} top-left. When you release mouse button, LMB should dissappear. The "Reset Base" can be improved. "Center Pivot" can be done. When the tweak streamline tool is on, Ctrl/T key, move the cursor over the object and should see a softselection…
Thank you for the tip about the library. Now about morphs. The purpose is for exporting to animation packaged, currently in VW and Wing3d (my main modeling app) I have to duplicated an object to create a morph target, ie a facial pose or a facial expression. In doing so it's a bit cumbersome to hide and show original…
new update. http://www.digitalfossils.com/Download/VoidWorld-sep-30-11.rar Summary of changes: * Bug in symmetry polygon highlight rendering, if object is not fully symmetrical, is fixed. * Edge_Loop_Cut/Slide right click instant undo result is improved. Previously it only undo the sliding action. * Some error handling…
Beatkitano: Its simple, that means 8 digits before floating point and 4 digits after floating point. When the programe tries to parse "99999999.9999" text string into a floating point value, it failed in your computer. Don't know why. Can you create a box or something with a floating point input dimension? like a sphere…
storm3 - good u are better IStonia - about 'material window' reset helps bring it back. It is just that clicking : view->window-> material is not working, but it is small thing, now worries. About performance - I refer to draw performance, but making 80k polys mesh into shaded view helps. Especially useful with disabling…
new update. http://www.digitalfossils.com/Download/VoidWorld-jun-30-11.rar Summary of changes: * Radial Menu > Views > Math Selection Window... Also can hot key binding. * Universal Manipulator is added. * Selection Rotation Snap streamline tool is improved. To reverse align, click the negative axis. MMB is used to snap…
Wouldnt it make more sense for the selection radius to have a falloff, so in screen space the center is 0x0 and if multiple components are within the radius when the user clicks it gets the one closest to the 0x0 mark? Traditionally I think selection radius is more like a solid block which means that in some apps slicking…
That`s the main problem here. That you don`t even see the need. I as an artist know why it is a must have feature from practical experience. Level design is just one example of non organic modeling where the exact values are important. And it`s polygon modeling too. You claim to have a polygon modeler. What about modeling…
Jose - If you want to move the object pivot you can do this by going into Object mode and clicking Pivot from the Visual tools panel. You can also get to it from the Misc Tools > Pivot menu item. The Set > Manual buttons are more for temporary custom pivots I think. Istonia - I've noticed a few inconsistencies with the way…
new update. http://www.digitalfossils.com/Download/VoidWorld-aug-17-11.rar Summary of changes: * Outset and Transformation Options are added to polygon Inset tool. For detail, see Help > Contents > Modeling > Polygon Section > Inset Polygon. * A new streamline tool, 'Polygon_Outset'. By default, it is mapped to polygon…