I'm missing a Modo feature in Blender 2.8, and that is to have the tweak/ sculpt tools to only have an influence on selected faces/ vertices. In Modo, I can select a couple of faces, activate the tweak tool, and all unselected polygons will automatically be ignored by the tool. Is something similar possible somehow in…
Well I strongly disagree good sir! That's the standard I've come to get used to by using Maya and Max, and I would rather keep it like that so that switching between apps at work (which I need to do) is even more seamless. I could concede that it's just my own preference making me biased, but I also think that in most…
@Grimwolf : I hope I am not going to sound like one of these guys that one can run into on Apple forums, but ... are you sure you actually need pre-selection highlighting ? Now don't get me wrong, I can totally see how such a feature can be useful in Maya for instance, since Maya is all kinds of awful when it comes to…