A bit of work for fun. I started the duck with Sculptris, and did my retopo with blender. (I'm over the 1K tris budget for this section). The guns are inspired (copied) from the bolters from WH40K, I will probably change them if I push the project further. Comments and critics are welcome
Hey guys! I'm a newbie to modelling, but I was inspired to make my first (almost) low poly model by the awesomeness of this thread. Any tips on getting this down to <500? Also, I haven't made his cat tail yet; is there a best practice for that? Tennis, that style looks amazing!
choppy chop chop, low poyl axe 14 tris, 64x64 texture inspired by some of the earlier works in this thread, hope it isnt too bad. i rushed along the very bottom and very top part, c+c and paint overs as always most welcome! chris
Hi Polycount! i've read this forum for so long i figured i should join! Lots of great stuff here as always, especially your knights Industria :) Here is a model for a game me and my friend are making in unity. It is very much inspired by my actual gymteacher ;)
hawken: heh yea its old and shitty :P(i know alot more than i did back then when i made that!) i only posted as a reply to the post above mine :) but thanks for the critique anyway! and ya front mission is a massive inspiration of mine.. :D
I've done some models inspired by the character art of Albion Online: The models' polycounts: * the man has 1446 triangles * the woman has 1393 triangles Here's a link to an IndieDB article that I wrote where I've shown the progression of these models over the years: Character Model Progression
Mr_Drayton Haha cool! I assume you are just gathering some inspiration for your own bike eh? ;) Piesandbombs Hey hangover inspiration is the best kind! Looking forward to it! amsmntparks Looks nice! Though that red-green color combo hurts my eyes a bit, lol. Are those going to be in a game or..? Jernej @ premium Thanks. My…
heres a little something I did while I waited for crits, i love making things from a cube :) I quite like it, inspired by tennis's brillliant models I took a stab at one myself, you never know could get finished! .png this time :poly124:
Spacey: Thanks, I looked at your stuff quite a bit for inspiration :) Proxzee: I made him over the past three days working on and off. If you mean rig as in character rigging, he's not rigged... yet! Don't mean to spam, but I made a prettier render sheet :D
Hi guys! just want to share my low poly mini Dovahkiin from Skyrim. Was inspired to make this guy when I saw the mini version of ME characters (Thanks Nix) ^_^ Crits and comments are very welcome. 386 Tris, 512x512 Map Fus Ro Dah! :D!