detail break barrier for a mix up between art nouveau and tech Hi poly of course Cables gonna be just image planes, old school ftw. Things meant to be tileable but isnt at the moment. Looking at the concept I think the piano hinges of the front panels need to be more pronounced to break up that flat plane and the front…
ok so I'm fairly comfortable with where the model is at, on to Zbrush. Added the helmet (which I don't intend for her to actually wear) In regards to some previous comments on the shoulders, yea it's a pretty dumb design but I decided to keep them as is aside from trimming the side near the head a bit. Blizzard's armors…
radical scar faced man J.I. Styles. his ears look small. EQ, the spec map doesn't bend light really at all, the surface is pretty stagnant when it comes to light. i tried. oh and i tried blurring the sharp edges on a normal map, and it doesn't work very well. i got a lot better results with this normal map. try taking the…
Razor: ack, i get so crosseyed when working on something for long... a mast, duh! I'll see if i can still put something so large in, in the limited time i have left. I'll definately see about those rims on the chest, and maybe making the icons look better And yes Irritant, proper gamma would be much better than bloom. You…
Gears of Time Current screenshot: Current movie: http://studioflaagan.com/images/3d/gearsoftime/gearsoftime_wip2.mov Current level: (feel free to grab it and take a look, this url will be the permanent home of the level file) http://studioflaagan.com/files/DM-GearsofTime.ut2 'nuf workin on it for one night. Figure a…
- Overall scale of the solar system has been brought down at least 50%. - A screw up while shrinking the sun resulted in my figuring out a nice way to create the asteroid belt. - Sorting issues between the different particles in the emitter forced me to move the whole system above the player so that only rarely will they…
Hey KDR, this is looking pretty cool. I think the eyes might be slightly too far apart (generally there's one eye width between human eyes, although obviously this varies). Also I've noticed in the past few models you've made, the posture seems imbalanced, the weight of the model is distributed poorly. I did a quick…
Hey all, this is my first real post on the polycount forum and I thought it was about time I let people know what I'm workin on. I decided I wanted to "update" the wardrobes of two well known character classes from one very well know video game franchise. The character classes...The Black and White mage...the game...Final…
[ QUOTE ] Adam: I think maybe you've got your numbers reversed. I'd say you could do without a few more polys on that gloved hand. The ring you've got going through the abdomen doesnt seem to be contributing much to the silhouette, but Im guess it'll be nice when it comes to animation/deformation. [/ QUOTE ] LOL, yeah they…
[ QUOTE ] Ho Suprore do you mean that Snake's gun is actually provided by Sigint? I couldn't remember for sure about the first and second mission of the game being both 'naked' or not. Or maybe you mean Boss' (female) gun? I thought it was called a Patriot but then again since I have no gun knowledge I couldn't tell if…