Thanks allot for the kind words .Yes the render is vray .This was for a tutorial I did for cgtutsplus .You can catch them all here http://cg.tutsplus.com/author/shaun-keenan/ .They still have 3 or 4 parts left to release or publish .Along with the render setup .Not the car .I know that will make allot of people sad but I…
Cheers dude! yep, you guessed it UV-scolling :), (id imagine whoever coded it is the clever one, im just the monkey that thought of using it!) Its definitely not cheap as its got like 3 layers of overdraw, the glass on top, 1 layer of fast moving paper scrolling and then 1 layer of slow moving paper too. Each layer is a…
Been continuing my research into artistic shaders (for my Masters Degree), this time attempting to recreate the style of the Fable 3 concept art; splotchy, sketchy, with mostly earthy colours. As i'm concentrating on shader development, I didn't want to spend too long building an appropriate mesh to apply it to. Instead, I…
Hi Jestersheepy. Looking really good, hope you done mind a few comments. Is it supposed to be sunset? I would either pick full on sunset and add some sunset colors into your scene or pull the sun up a little bit and brighten everything up a little bit. Brighten up the sky a little bit too. It looks a little dull and…
Here are some lo-fi environment assets I'm working on. The whole pack fits on a 512. I'm going to have 2 or 3 more batches of these assets, they should primarily be used for RTS's in Unity, but they aren't so low poly that they couldn't be used in a 3rd person game. They are all hand painted so far and I'm pretty happy…
Hi guys! What a nice community to stumble upon--I've been looking over (mostly) this thread for the past few days and it looks like everyone is very encouraging and helpful--just what I'm looking for! Well--I'm brand new to modeling anything in 3D and right now the only software I own is Zbrush, so by way of starting off,…
AWESOME stuff on here guys and girls. @ Massbot : hahaha I dig it. @ scotthomer : wow that is looking killer. @ MrNinjutsu : You are smashing that guy out. Looking really good. I am keen to see some more. @ MattW : I love those little guys. It is pretty close but I would probably go with b. @ afisher: ALWAYS glad to see…
really nice progress choco, I really like it. here is a railcar I did last week to practice some texturing and shading for cinematic. Using mental ray, hope you like it: for texture It is actually one clean wood paint and the white paint was done using the same woodbase but doing blend shader, and creating 3 different mask…
Work in Progress: X-44 Sabretooth. Most of the work left to do is fix the stretching at the tracks, the MG, and details on the hull and turret, as well as the heatsink (the fin) on the barrel. 4749 Tris. And for those intrested: Some story and technical stuff about this tank: The XM44 is the new Main Battle Tank of the…
This flooring is looking pretty sweet, I enjoyed the little viewport play session. But I also caught something which I wanted to point out: Your bricks are all flush and angled the exact same way -> like they were placed by a laser guided sensor with just the right amount of grout to keep everything perfect 500 years…