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Re: Necromancer, realtime character
Reply by
Yulia
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Mar 2018
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3D Art Showcase & Critiques
hehe) I did use a reference sure. They might not have translated too well from highpoly:
Re: [WIP] HK SL8
Reply by
Digital Cantina
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Sep 2012
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3D Art Showcase & Critiques
Almost completed my SL8 highpoly when I forgot that I didnt UV the lowpoly... sigh
2 results
Re: Monthly Community Noob Challenge May 2014 (19)
Reply by
Zinco
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May 2014
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3D Art Showcase & Critiques
Hey guys! This is how my communication tower is going so far...still need to finish the highpoly :)
2 results
Re: THRONE ROOM - Throne of the Moon - sebas
Reply by
sebas
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Feb 2015
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Contests & Challenges Archives
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Allegorithmic's 'the THRONE ROOM'
New update with the highpoly models used so far and the material in Substance for both the stairs and the wall decorations:
Re: Revolver thingie
Reply by
EarthQuake
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Apr 2011
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3D Art Showcase & Critiques
Its just a highpoly render guys, I dont think its meant as the final materials =P
2 results
Re: Oxford College - Great Hall
Reply by
bugo
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Dec 2012
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3D Art Showcase & Critiques
Finished the highpoly for the scounce. (WARNING - EXTREMELY NEWB PHOTOSHOP GLOW/BLOOM eye burning effect) :P
Re: Why does UDK suck so bad at NMs
Reply by
JordanW
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Jul 2012
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Technical Talk
Your low poly sent to xnormal should be fbx. I don't think the highpoly matters as much.
Re: Blood Moon Rakan
Reply by
ArriDu
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Nov 2017
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Riot Creative Contest 2017
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Riot Creative Contest 2017 - Character Art
Thanks for the feedback! I'll definitely look into adding more gold into the headdress. Posting a quick blockout for the highpoly!
Re: Looking for right Rendering Program
Reply by
VESIUS
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May 2014
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Technical Talk
Keyshot is your best bet if you want render highpoly stuff. There are other means of getting it BTW,
Re: Poor-mans Ethan Carter Environment[Bitsquid]
Reply by
Ged
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Nov 2014
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3D Art Showcase & Critiques
impressive results so far, do you have to do much clean up on the highpoly scans?
2 results
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