@ArtbyV Thanks! @maverickhornet Thanks man! I completely agree with the potencial it has. Right now it's really rough around the edges but I know if I put in the work I can make this blossom into something really cool! @jestersheepy Thanks! Destruction is something that I'm still considering; perhaps some medium to small…
I made it a point of myself not to give up, not to stop until it was done, and it is. Finally. Although I didn't make the deadline, heck its far past being over. I wanted to finish what I started, university got in the way once the deadline passed, then the new year, work and other personal things, but for the past couple…
Hey guys! its been forever since i updated this thread, been very busy in the las weeks! but im finally done with my lowpoly! it is about 14k tris right now and the texture is the AO w/ the Cavity map. Let me know what you guys think! Also i have small question , maybe someone can help me with that. I Baked my AO using…
Thanks for the reply Stromberg90! i need to use the google docs so that i can update all of my threads on other sites (i want as much C/C as possible) quickly and in one place. I will probably end up hosting it on my website, but I just cant seem to find my ftp info so i'll have to get it from my dad tomorrow D: ALSO: Does…
@ambelamba - Sure work environments change, I just started at a new studio on Monday and was able to bring 100% of my custom hotkeys and marking menus for Maya and other software. So that as a reason alone doesn't really stand. Generally you hotkey things slowly while working so they build into your own muscle memory, if…
Hey everyone ! I started to work on props textures. I thought it'll be easier to have the right saturation and color etc first before begin the foliage modelisation and texture. For now, I have to change a bit the value of the roughness for the most of my materials, they are too much bright, and my high wall pillar are too…
I actually got it working. It's definately not perfect. There is a bug which is based on Alt + LMB subtool changing. I hacked a solution by changing a subtool to a one above on the list and then back to the one that is selected = it does nothing. It only fixes the Alt + LMB issue. Also because of this hack when you use it…
I did not. At least, not to my knowledge. I did bind it and unbind it a couple times to get the joints fixed though. I'm also receiving this error: // Warning: file: C:/Users/****/Desktop/Intelligencer_Model/INTELLIGENCER_FINAL.ma line 12668: Unrecognized node type 'vectorRenderGlobals'; preserving node information during…
Hey guys! Quick update on the GoPro stuff. Low poly model is done and ready for unwrapping and texturing. Also found a method for the log, although the current model I have is way too high poly (7500 polys) so I'll need to spend some time refining the mesh to something significantly lower. I was considering having two map…
I'm trying to export a test rig (.caf) from 3ds max 2012 to CE3 sdk. After clicking the export bones button I got an error which is: Unable to find root CBA file for: C:*****\****\*****\CE3\Game\animations\TestRig\TestRig.caf Was searching upwards for a directory containing a file Animations/Animations.cba Failed to save…