That's what i call time traveling :) and actually this feature is pretty cool. But since people use other more natural sculpting methods it was abandoned i guess. This is also available in other applications. Houdini has such tool, cinema4d, max (although very crappy, blobMesh)... (i'm not sure about maya or xsi but…
The main reason this style has become popular recently, is because lighting in game engines has finally become so good it can make a plain cube with a flat color look impressive through lighting alone. From these screenshots, it seems you only have generic top-down lighting with no shadows, which looks very oldschool. You…
from personal experience, i can tell you that THQ corporate was not entirely liable for the downfall of Kaos. the only way corporate could be liable is that they trusted the studio heads and bought their bullshit. there has been a divide among general Kaos staff and the Kaos management for a long long time. majority of the…
"Now, I'd imagine making animations and showing off the models would be the first step in the right direction, obviously." Wrong, actually. Do you consider yourself a modeler? Don't put any animation in your reel. Here's some general advice: 1) Be a shit hot modeler. And I mean really damn good. You've decided to step into…
Hey all - I'm new to these forums (been with Gam...er...another forum for a while) but always drop past here to see whats potting. Saw this LPC and decided to throw my hat into the ring (never tried something this low before so should be fun :) Here is my guy - he traverses time in a ball. Yes - a Vorpal Ball generated…
hi i'm sorry in advance if many points in this text reads like gibberish, my english is bad and it isn't my first language. I'm looking for advice, because i want to be a game artist , and i'm about to enter college but i don't know if i'm making the right decision. in the city i live in, there are only 3 colleges that are…
Finished Model (textured & rendered): Hey guys, my name is John Kilbride, and I'm a freelance Hard Surface
Artist. I decided I wanted to give a small look into my workflow
using CAD-modelling software for game-ready props, since when I started out experimenting with this there wasn't a lot of direction after exporting from…
I made a dragon sculpt and I am now trying to make a retopo of it, intended for animation down the line. However while I made a lot of sculpts and still models, I do not have a lot of experience with medium poly character models. I of course watched a lot of tutorials, but I have a lot of questions and desire for feedback…
Hi all! I'm currently working on a game taking place in part on an airship, and I've been wondering what's a good way to create high performance, "dynamic" sky environments? My searches have shown skyboxes + skydomes + HDRIs/cubemaps are a typical solid option, but I'm not sure about more in-your-face clouds as well as…
THE 5, Thank you very much for providing me with the PSD. There was a great deal of funky stuff going on with some of your normal element properties, namely the layer name property string not matching the actual layer properties. I'm not quite sure how this has happened, but I assume it was from an old bug in the early…