I went from Intuos 3 to Bamboo (larger one) not so long ago . Haven't felt any difference at all except the pen tip felt a bit too scratchy. Needed to replace it with Intouos one. After that I would say I prefer Bamboo actually. It resembles somehow my favorite Intuos 1 (original) which didn't have those damn useless…
I think you need to break these studies down even more than you are right now. Everything feels really harsh. It's like, when I was learning to draw years ago, I would do a load of drawings of hands in different positions and extremes, to see how they moved, streched, deformed in general. Pick a body part and do a lot of…
Concept to 3d modeling practice ive attempted to get better at my 2d drawing and in general 3d design, learned how to take a concept from blockout to sketch then to midpoly and im pretty happy with how it turned out, wanna try to keep this pace for more 2d stuff in the future but for now heres what I have!
Hey man, before I give the critique let me just start by saying I'm going to go at this from a concept perspective and not an illustrative one. That being said though, you're missing a few things that are similar across both directions. Think of it as the art version of "nouns and verbs" that you would need whether or not…
From the upcoming Mortal Kombat to Guardians of the Galaxy and Gears of War 4, you will find Jerad Marantz hard at work designing characters and costumes in many of LA’s most prestigious studios. Somehow in between he finds time to train some of the next generation of well known up and coming artists! In this interview we…
Haha, that was awesome :thumbup: As for the sword fights, I gotta agree with the others. Never been a fan of the fights in the prequels. They felt too flashy, too choreographed and too drawn out. One think I always liked about the original trilogy is how conservative they were when it came to fights between lightsaber…
So recently I tried my hand at Arena Nets outdated environment art test to see how well I could do at modeling and texturing in an optimized manner. The way I saw it there were two approaches in regards to the texture layout and UV islands. This has been on my mind since execution and maybe can be put to rest :poly124:.…
Is that a Fog of System You got there? Dev Update #11 Character Modeling Clara worked on the basic infected and took a few weeks off animation to help catch us up on some character modeling that has fallen behind. Andrew Smith was a recent hire and got started on his task of being in-charge of all player customization…
Ah ha! I remember having these arguments all day long when I was going to school. I actually went to a liberal arts college and ended up majoring in painting and drawing. So I didn't really get the kind of "art school" experience that people who went to a more focused school did, but I don't regret it. Anyway back to the…
Hey peeps, Volition is looking for a couple of Character Artist to become permanent members of our team. Here's the details: http://www.dsvolition.com/careers/senior-character-artist/ The Senior Character Artist will work from concept art to model and texture visually striking, high-poly, characters for an exciting, new…