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Re: Max Flag / Cloth loop
Reply by
OddEyes
·
Feb 2012
·
Home
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Technical Talk
problem solved: missed to activate the checkbox "Automatically reload targets"
Re: Hair dither / ghost hair
Reply by
millyparkes
·
Jan 2017
·
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Marmoset
Solved! Normal map switched on but without an input. :D Doh!
Re: Snapping Problem with Move Brush in Zbrush
Reply by
The_Silent_One
·
May 2016
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Technical Talk
I'm not sure if this will solve your problem but try resetting the brushes.
Re: OBJ into ZBrush, the model in Zbrush has no UVs
Reply by
patpolood
·
Jul 2015
·
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Technical Talk
Collapsing the stack before exporting mostly solved this problem for me.
4 results
Re: [3DSMAX] Baking Object Space NM with 3DSMAX and converting to Tangent with XNormal.
Reply by
OccultMonk
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Mar 2016
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Technical Talk
I still think/hope it's something minor that can be solved.
Re: 3ds max polygon corruption?
Reply by
codyaq2
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Jul 2012
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Technical Talk
Best fix, export as fbx, then re import, problem solved :)
Re: Combine normal maps script for Photoshop
Reply by
timittytim
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Mar 2014
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Technical Talk
Thoroughly solved across the difficult problem Good job. :thumbup:
Re: Rottilo sculpt - Feedback request and ZBrush issues
Reply by
LordSebbington
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Jan 2013
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3D Art Showcase & Critiques
Well there you go, that straight up solved the problem. Cheers for that!
Re: dark blue island edge - uv layout question
Reply by
CreativeSheep
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Jan 2017
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Technical Talk
I think I may have understood how to solve :)
Re: Monthly Noob Challenge 4
Reply by
nbac
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Apr 2013
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3D Art Showcase & Critiques
i think i solved most of my problems ;D
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