ok guys! for this month we got another awesome judges =] GodBlessMali, that worked with some professional teams and now is working at the chinese 2P Andrea "Motenai"Orioli, veteran at game art and also artist on the workshop http://www.andrea-orioli.com/ Hai Phan another veteran on games but not into the workshop, so we…
The very interesting part is that games like Doom, Dark Forces and Duke Nukem (all good representative of the non-linear fps genre) were all designed as 2D blueprints, seen from top down. This is how their engine worked, how their editor worked, and in great part how the games played too. If you bring up the Doom map while…
The tightening is great in order to see everything without scrolling - very good stuff. However the use of bold text everywhere makes things a bit stuffy so this will probably need to be addressed later on. At the end of the day I think it goes to show that there is definitely value to just keeping things standard, pretty…
Greetings polycounters! I'm in a bit of a dilemma, and I wanted to hear your take on it. I currently consider myself a 3D artist (Mostly props, buildings, with a bit of environments) and I am currently unemployed. To add to the problem, circumstances mean that I can't work on-site anywhere and that remote-work is my only…
People working on this must be very happy to accomplished so beautiful quality and this mix of classic and modern 2D/3D. Lovely... i can't wait to see more. http://vimeo.com/126287950
I think a bit of preface is helpful beforehand, I am a North American Hobbyist 2D/3D character artist, I enjoy creating character design and translating my designs into a 3D gameready format. Here are some examples of my work: DA: https://www.deviantart.com/robotelixa Art Station: https://www.artstation.com/robot-elixa…
Hello, My name is Whitney misch, and I am a freelance 2D game artist. I can do concept, illustration, and UI. My website can be seen here www.whitneymisch.com You can reach me by my email big.misch@gmail.com Here is some of my work!
My name is Anders and I'm a freelance 2D artist based in Sweden. I do illustrations, promo art, concept art, pixel art and more. Drop me a line if you have any questions! Email: anders@haftig.se Here's a link to my portfolio: http://www.haftig.se
Heya, In this Maya 2017 tutorial I show you how to create 3D geometry from 2D images! https://www.youtube.com/watch?v=DRXw4meAqO8 Subscribe for NEW TUTORIALS EVERY WEEK!