Looks good overall, but you'll want a better power supply; The 3070 specs state "Required System Power (W) : 650" , so that 550w one you have could cause problems.
All of your characters look amazing. Could you call out a few that are gamedev characters versus high poly? It's so hard to tell as they all look so damn good :)w
Hi, Do you mean to move your object only by interacting with the pivot? I think you can't, the only way is to switch between Q and W shortcuts, as Eric Chadwick suggested.
Wow this is awesome! Very positive review, and the major complaint with the Cintiq w/me was the offset cursor and lag. Please do tell us how you like it. If it's a winner then I want one!
Well, these composite shadows or w/e they are called are really doing a number on my shaders. The shadows seem to override the emissive portion of the material, causing it be be completely black. How can I prevent this?
It's doable, but I don't know if Strumpy exposes the variables needed. There's _LightPosition0 and it's w component is 1/range. I could probably knock it up in regular shader code for you if you need it?
I know this is old, but is anybody having issues w/ installing the unwrap tools in max 10 64-bit?.. or are there any updates?.. pasted the macro and the icons in the respective folders, and there's no change to the unwrap UI..
OK...got home and got a chance to mess round w/this. after figuring out what to do....this is EXACTLY what i was looking for. StJoris...thanks so much man. beers on me!!!
[ QUOTE ] re means reply you monkey [/ QUOTE ] No, it doesn't. You monkey. "In reference to:" or "In regard to:", a legal abbreviation (from the Latin Res) http://www.fontsite.com/Pages/WritingStyle/W&S1097.html