agree with whats been said so far. For some reason im not to fond of the site itself, maybe dropping the grey line that goes through the page near the top, and extend the gradient boxes around each section of work might be easier on the eyes (could be personal preference tho). Psp gears chars and zombie sub zero are my…
I wasn't looking for hiring and I understand you're just a guy giving advice. I am always happy to take all the advice I can get :) I understand what you mean with the lack of creativity with the demon character. I was slightly hesitant to create it but I needed something new and thought it at least showed a decent level…
Hi there, I'm here for first time, and I making bold move - start my posts from this category! My name is Aleks - as other guys at this platform I'm looking for a job. I don't want to waste your time, so here fast description of myself as a 3D Artist: I started doing 3D for 2 years ago, for this time I was in a indie…
Hello there, Mountainwheel Games is an indie video game company that is dedicated to developing the most innovative and ground breaking games on the market. It is through the help of talented developers from all over the globe that we are able to bring such a high standard of game playability. We here at Mountainwheel…
I would really like to see where Ubisoft promised that E3 demo footage would be the exact same as the final product. I am pretty sure most E3 demos say this is early footage that isn't representative of the final game. Also they have been showing the final product for a few months now. Everyone is well aware of the…
I played this one for many hours last night. I was pleased to find that the gameplay had a much better pacing than the demo did. In fact, the demo was a custom made scenario cobbled together with various environments that are in the retail version. I wasn't a fan of the pacing in the demo, mainly because you got too many…
Hello is there a fast tree making technique? so far I am making a cylinder then I extrude parts and move vertices arond , quite a long and tediouse work when I shoudl just have a base tree and eventually with a seed get the good variations , I know of natfx ,tried the demo and I dont like it .... I tried the demo of…
Why has no one attempted this? I see 0 demos around the web for AR pr0n. Why tho? The potential is THERE and completely possible! I'm currently working on an AR r34 lapdance and soon I'll be doing some cowgirl motions. Specifically with Android ARCore and Unity. I am rather confused as to why there's been no attempts let…
More information Jonathan Cooper here - http://www.gameanim.com/2013/08/29/assassins-creed-iii-demo-reel/ More information on how he thinks game animation demo reels should look here - http://www.gameanim.com/2013/02/27/ten-steps-to-the-perfect-game-animation-demo-reel/ More rigging tutorials…
https://vimeo.com/281732656 Hello! My name is Clay Hogan. Nice to meet all of you and great to be here! this is my first Animation Demo Reel. Please let me know what I can do to improve on it and any tips and advice would be greatly appreciated. Also, I never learned how to make a title card for my demo reel, which is why…