Really nice, careful with that dirt though. It makes sense to have dirt on a machine that does excavation or is on a building site or something, but not sure how dirty a tree cutting machine would get. It also looks too uniform - In the concept it looks more localized towards the cutting 'arm' and the legs. It'd be pretty…
What reference did you use? Can you post your style sheet? Your friend is right, it looks nothing like a church and everything like a hospital. What exactly is cyberpunk about it? You are missing 2 huge clues in that A, it's a church and B, it's cyberpunk. Right now, it's just a really boring and dull building. Your…
A. you need to make sure you offset your uvs EXACTLY one unit, if you do .999 or something it wont line up correctly. B. Triangulation can be an issue. You may need to triangulate your mesh and make sure both sides have the exact same topology before baking. You can run into problems if your "invisible edges" aren't…
I think you may have mis-read my post, as I've come to the same basic conclusions as you have. A. The 560Ti, 660Ti, etc cards are much better value for money(I just used different math to show it). Even easier is to simply look at the passmark value chart: http://www.videocardbenchmark.net/gpu_value.html B. Differences in…
Your modeling is great, very clean edge flow as well :) You can do a lot more with the texturing still. At the moment the metal pattern looks very even all over. As Brian suggested add some gradients. Have a look at how metal gets worn down in real-life. If you have Substance painter you could play around with smart…
i7's just came out just after I finished building my system, that sort of sucked. Small article on i7's here. Discussion about gaming performance of i7's here. Personally I wouldn't trust the new i7's yet, it's not an Intel proven architechture as it is radically different than all it's predecessors. If you want a pc now…
hey pior, this is the adapter for the old (white) macbooks, like i got one - http://store.apple.com/us/product/M9321G/B and this one is apparently for the new "unibody" ones - http://store.apple.com/us/product/MB570Z/A?fnode=MTY1NDA3Ng&mco=MjE2Nzk5MA so connecting a DVI beamer would be no sweat at all no matter which model…
Dear Community, You voted and we listened! So as promised in our forum announcement please find below a link to our DEV VIDEO on our Weapons and Hit System. [b\ADDITIONAL DETAILS:[/b] This video is best viewed in 720p for maximum quality. Show your support and help us get on STEAM using GREENLIGHT ]Vote for us on…
i'm really bad at animations :'( :D my first attempt to make a swim route for a fish resulting the fish doing a drift on the end, like need for speed the second attempt i was able to make a full route, but the rotation points looked awful and the fish just look like it was sliding on a mine cart. lets keep trying, sometime…
Ok so, "normal mapping edges" isn't really a "Thing" lets get that out of the way first. You don't "normal map" just one area of your model, you bake a normal map from a highpoly to a lowpoly model. "Normal map" isn't a verb. I believe you're referring to either beveling/chamfering edges or using smoothing groups to denote…