This is really nice. I enjoy the nuances that you've added, particularly the sparks about the air. They really give it a sense of energy and movement. The textures might be able to hold a bit more detail, maybe a higher resolution, but that's only after I look at the scene for awhile. It looks very alive though. I can't…
Ok. Thanks 9th Knight for reply. I decide to change my sword to make it more detailed and add some ornate. I change the shape too. I'm still working on it so soon I'll be writing again. What do you think now? Going in the right direction? Simple rendering from max: https://www.dropbox.com/s/r3r1fqhmvvbnv1o/prev_05.jpg?dl=0…
Light needs to be rebaked again but im happy where this is heading lighting level scale 0.5 - quality of indirect lighting 5 Light Exposure Bias is at 1.3 Skylight Intensity at 1 Added a bed sheet and replaced the black plastic underground, made with marvelous designer. Added a Wine Bottle and some Glasses, Also some…
Worked on the path. I'd like to speed up the beginning of the path, though. Will work on it. :) (correcting the timing...) EDIT ===== A bit better here xp... EDIT 2 ====== Following some feedbacks, I'm iterating on the path. (already my 60th .gif for this spell, btw... XD) Still WIP. Need to modify the global path. xD EDIT…
@polyly : Isn't the F3 key working to switch to the free cam mode? @danpaz3d : took me roughly 4 months on my free time (evening and week-end) to get it done. And actually I think you are the 4th person to ask me why it's only 4 stars, I never though it would bother people so much. xD Basically I avoid to put 5 stars in…
I could live with all of the joker's tattoos except for the damaged one. Why oh why did someone think that would be a good idea? Not to mention out of all the fonts it's freaking done in thin cursive... I personally would rather see either no tattoos or scarred versions/mutilations/acid/etc. I honestly thought it was…
haha, i watched all 4 in one day and i have to say Alien 3 was the worst one. However...i do love this shot lol. Thankyou. The big wall on the left is actually slightly curved towards the camera which is kinda annoying but when i model the wall im thinking about a slght bend and make this scene a modular piece. I think the…
I want to *massively* pimp the 4th place winner from the 3d total Movie Mashup Challenge: http://www.3dtotal.com/articles/challenge_results/july_10/july_results_4th.php CLP is a coursemate of mine and his concept work is always fab. He won a bunch of PS3 stuff for winning an 'Infamous' comic book competition by Sony a…
Well I am nowhere gud but all i can say is i have improved over the years :) I started when i was in 9th std as an hobby and joined a diploma course when i finished my 10th but i couldn't do both High School and Diploma. So i left Diploma (Animation and Visual Effects). .. Now i am doing a degree program ( Game Art)... In…
I'm on a different build of Unreal here at work, regardless, the light map resolution you're changing is basing it off texels per area. I'm not sure what you're expecting...ith baked lighting your almost always going to see some pixelation, open up epic's levels or find any game that uses baked lighting. Also a lot of the…