Another great example is The Matrix Awakens demo that Epic recently made. They go over the details of the texturing in this video starting at 28:00 https://youtu.be/xLVJP-o0g28?t=1722
Hello. Does anyone know how to get the value of parameter in the Designer in the function of one parameter? For example, in Splatter Circular create a function for Pattern Amount, and in it get the value from Radius?