1) Yes, helper bones rock. They prevent the collapsing of the joints when they bend and twist. Bend bones work for elbows and knees and such, and twist bones work for biceps and thighs. They are hard to wire into a biped because bipeds use quaternion (TCB) keys and Max bones use Euler (XYZ) keys. Max 8 has options for…
maybe it's just me... but i just don't understand the american business place. (i realise vancouver is in canada...) but over here we have employment contracts, signed by employer and employee, stating that your required hours each month must be hit to be paid your salery. this is usually around the 39-42 hours a week…
First off I would consider not using Xvid or DivX... What if that recruiter does not have any of these codecs? You think that he/she will go download and install it, or have a look at the next applicant in that huge pile? If you ask me the safest possible way to go would be WMV. The later versions of WMV aint all that bad.…
This is Steed's technique? Didn't know that. Usually when mapping something I would select the polys, hit UVW Map and either use planer or cylindrical depending on what fits best, then hit Unrwap UVW and try to sort things out a best as I can, which usually isn't very good. Most things are not perfectly flat or cylindrical…
There's no hard rule here, it all depends. You can use 1 material for multiple different surface types, but it's usually more work to do this as you have to separate the surface types in every texture... Metalness, Roughness, Albedo, etc. This is often required for realtime export since we typically want less complex…
Not sure if there is a EU law that overwrites state laws these days, but I'm not sure I would go with that in front of a court as I wouldn't consider this neither coercion nor bullying nor intimidation probably it will be accepted as usual business practise (employees have some protection usually from competition clauses…
Yeah variation, quite possibly a bit 'niche' though essentially vehicles not that familiar to what you'd usually find on European roads but common in regions for example such as the U.S. - Canada - Australia, where "tyranny of distance" fully rules i.e. big ass bus level Winnebago type 'camper vans', utility 4x2 4x4 6x6…
I am still not agree. they don't explain it . They say : look at those '" nicer more realistic colors" forgetting to mention same color transform for sRGB monitor should be done for any render if anything out of sRGB range had been involved. And if you choose kind of a neon primary RED , Green colors as a material they…
Hi V!nc3r, So from scratch the usual pipeline for creating a fully animated character for games goes like this: _Concept/ Drawing/ Referencing your character to help understanding proportion and shapes. _ Modelling the actual character (High poly into low poly/retopology) _ UV mapping + Texturing _ Rigging + Skinning. At…
Well for this game, their parent has been making CG pornographic content for years now. They have a large enough user base who want to fund its development. Wouldn't necessarily say that every venture like this would be successful. While I'm not sure why the team is describing it self like their potential sex offenders,…