The end result is nice but I think you should have distributed the polys a bit better. The sandbags are very lowpoly (very noticeable on the top image) while the handles on the ammunition boxes have a lot more polys than they need. Same with the ammunition in the boxes, the tips are very straight and flat. I might be…
A big thing a lot of level designers do is take existing game engines and make new levels within those games or with the engine. StarCraft designers have been brought on because they've made something solid with Galaxy Editor and its previous iterations. Bethesda has been hiring designers based on their level…
new update. http://www.digitalfossils.com/Download/VoidWorld-Apr-25-11.rar Summary of changes: * A new dockable panel. View > Windows > Scene Explorer. It is the combination of 'Object List' and 'Material Editor'. The previous 'Material' tool is removed. * The 'Cut' tool now uses the 'Edge Mid Point' and 'Polygon Center'…
think proportionately. The light source seems to be left for ground. The spear/halberd is mid ground(at the moment it's hurting perspective). Try to angle that spear into the for ground more, pointing towards the light source. From what I see, the halberd/spear is flat and mid ground. That's the end of my critique, The…
Huge improvements, nice work! The one thing that sticks out and really breaks reality for me is where the tower meets the building. The building needs an end cap to help the transition. Just a simple end cap, nothing fancy. It just looks off because the textures don't match up and the arch just ends oddly. It's time to…
Good, good thread. Ely has a point, I have oft turned down the difficulty settings to get on with it Unfinished and not returning to: Castlevania hod Tony Hawks II Half Life I DoomI QuakeI QII Unrealtournament QIII Serious Sam Rune ( awe still play runebot dm mod) Rise of the Triad Pac Man Dont know what you Guys are…
linked from Slashdot, sorry http://www.fz.se/artiklar/article.php?id=786 Lot's of great info about the game. From checking out the screenshots, this is looking excellent. One of the coolest things from the article is the ability to modify the game using the Python programming language. I took a course in Python years ago,…
Hello all from Nomadica team. We are looking for low-mid poly modellers for modelling and texturing flowers, we need the flowers to look as real as possible. We aim to get a life-like look by the artist using render to texture from good vRay materials or similar. Points to consider: - Mid poly modeling (about 7000 - 8000…
The fine chaps at Eat3D have slipped a note under the door of the newsroom that they have a couple of things you might be interested in. Some of it is even free, like candy. The first is that they are offering a nice "Summer Madness" sale on their entire stock of tutorial videos and DVD's. Everything is 25% off and if you…
Hello everyone. Im from the Warboards.org. I have joined a modding group for Starcraft. Our project is making a Star Wars mod for Starcraft. graphics needed: Clone trooper AT-TE(I think thats what its called.) Republic walker medical droid Maybe, a anti-tank infantry all republic and CIS fighters. Dont worry about the…