I had some problems with Blender using the default *.obj import script,- and found another one on the net that was written with pyton. Just that you know some people had problems with it before and added another import script.
I think the quickest way would be a script which add a uvw edit modifier and opens the editor. Or use a script which does something like that(textools maybe?) I don´t think that there is an interactive way unfortunately :(
I'm not digging the Arial italic typeface. I think a script typeface would be cool instead (to give a more classic 50s feel) however that would throw some readability off if dealing with employers less familiar with script
If anybody cares, I made this years ago: http://www.scriptspot.com/3ds-max/scripts/blueprint-creator First script I ever did, still works pretty well. It automates the task of setting up planes and materials.
Hey guys, These are a couple of packages I released on the Asset Store a couple of months back. This elevator was used in Elevator Horror VR for the Oculus Rift. The scripted package also contains the model, and has been updated for Unity 5 Easy Elevator Model Easy Elevator (Scripted) here is a demo scene
Arron Dabelow has been busy cooking up a killer debris making script for 3dsmax Just watch the video and grab the script, it's free. We are talking about it HERE Check out Arron's site: www.aarondabelow.com Other related MAXScripts you might be interested in: Fracture Voronoi Stone Placement RockGen
@Haftoof: To keep things perfectly round, I use a max script called Regularizer. Great for these types of things. Edit: Oh, looks like you're using Maya. Not sure if it has a similar script or function.
In Maya 2012 the offset option in the extrude behaves like this script (and how it always should have). I'll say thanks again for this script because I did get alot of use out of it before 2012.
If your going down that route then encapsulate the script inundo off(--script here.) anything within the brackets wont trigger an undo entry. This can really make things fast, but has obvious drawbacks :shifty:
I've never used it but it could be something hacky Seneca's done as part of his script. Are you using it in 401? I'm not sure he's updated his scripts for the latest version yet - could be a bug introduced there.