Hey there, thanks for taking an interest. The plugin provides tools to export decal atlases and trim sheets with customizable channel packing, and the decals mesh is exported along with the main mesh in an FBX so nothing is stopping you from importing the files into other 3d tools, like Substance Painter. As for the number…
I'd say that's a success. The framing looks a bit strange to me, with the top of the hair touching the upper edge of the image, one small part of one relatively saturated boot peeking in, her being smack in the middle, and her picture being shifted all the way to the right/cut off with a lot of empty space overall. You…
Well, details like on this helmet absolutely cannot be distorted/elongated/stretched in CAD - that's just not how CAD surfacing works, and that's precisely why I showed this practical example ... Of course a simple grenade or belt buckle (or even a complex firearm, especially if a degree of improvisation is allowed) is…
u see what im talking about? i remember last year for example and the year before, actually im always checking artstation open job positions and i have noticed something strange happening....because i remember every time i check there would be a lot of job positions labeled as 3d artist just some companies seek seniors,…
Hello everyone, I wondered if there is a way to warp the projection of a texture by hand in substance painter? It would look better for clothes but I have never seen someone talk about it, is there a way to use the normals (as in baked normals) of the mesh to do that or to hand paint where one wants the projection to be?
I guess I'm not exactly sure what job you're actually aiming for. As far as I can tell from your portfolio and the posts I've been able to read, you're looking for work as a character artist. Simply put, if you're making characters, you need to know anatomy. Based on your portfolio, and some of the work I've seen you post…
If you’re new here, let me welcome you to Polycount! One of the best things about this forum is how you can use it as a work-in-progress record of your project, posting visual updates as you work, and getting feedback along the way. It’s a very powerful way to work. Make a new Topic, and post your initial plan, concept &…
Hi!! I'm Mutua, a passionate and aspiring Character Designer, looking to bring captivating characters and their stories into life. I grew up dangerously obsessed with cartoons, comic books, and animated movies, which I am still passionate about today. I've always had a deep passion for drawing and creating characters with…