Here at work we are lucky to have a downtime. This time is used to document, update wiki and polish up those skills that we learned through the production of the games we just finished. This helps in a lot of ways, you actually have documentation of the work that won't be lost on stuff that was cool, or hard to figure out.…
Thanks chrisavigni! --- Change notes: -Downloaded the newest build of Cryengine 3 that had a ton of new updates and seems to be giving me some more visual fidelity. Apparently My build was old (from 2011) so I really benefited from the update. -Figured out how to do a more modular workflow that works better for me. I used…
*UPDATE JUNE 10th 2009* Ok so we kinda stooped away for a couple of days to work on some intro movie stuff and get our logo squared away. Sathor and PhilE have been working really hard on getting the team some textures and models. We held our own lil team playtest the other day and had a small 2v2 going on. We tested the…
so this is my first head sculpt, i was tryin to sculpt Taylor Momsen but now im kind of just trying to sculpt a good looking head with proper anatomy. this is a WIP so any crits greatly appreciated. NEW UPDATE OLD UPDATE
James - thanks for the feedback Here's an update turntable: https://vimeo.com/333319000
Giraffe Weevil progress update April 30th from Quinn Thompson on Vimeo.
Yeah, Toolbag auto updates, the only limitation there is the app needs to have focus for it to update, so you'll have to click on the TB2 window to see the changes.