I would lean towards the 13 inch Mobile Studio Pro. http://polycount.com/discussion/178282/wacom-mobilestudio-pro-announced But I'm due for an upgrade from my Lenovo Y500, a gaming laptop that does well with 3d art (after a SSD upgrade). And I'm thinking a Gigabyte p35x or an Asus gl502 laptop with a 1070 gpu, keeping my…
If your having trouble you could use the technique used is this post from Zbrush Central,http://www.zbrushcentral.com/showthread.php?178308&p=1023635&viewfull=1#post1023635. To manage all the super high poly objects, he created them in separate scenes after blocking them out. Then used Decimation Master once they were…
I would use splines for the hanging ropes. In terms of where the rope attaches to the rings, you could create a separate subtool like a smoothed cube, then subdivide and use something like Dam Standard to sculpt cuts to make it look like the rope is wrapping around the ring. Orrr....you could make one rope 'loop' and fit…
Hi everyone, I have prepared some animation to this challenge and as for me it was a real challenge So far i haven't polished it like super polished, but got what i got https://www.youtube.com/watch?v=YihlhcnDDvQ it suppose to be looped so don't forget to check on youtube "loop on" or something like that critique are…
Great to see someone sink in some time to try and do this with the tech we already have. Is your technique similar to this? http://www.polycount.com/forum/showpost.php?p=1787202&postcount=10 I'll give it a go tonight if I have the time, thanks man.
Apart from the lighting, do get some nice/moody sky texture to make your render more interesting. Be careful with DOF, on your wall piece, it looks as if the wall texture has some motion blur in. Also double check area where your texture looks jet black, is it normal error or post process effect? (like the area on top of…
Retopo done and AO baked currently sitting at 17852 tris which isnt too bad considering I have three weapons that go with my character. Now time to add colour !
Quick way to expand the edge pixels in Photoshop... use the Solidify filter from Flaming Pear. It's in the Free Plugins zip: http://www.flamingpear.com/download.html For example http://www.polycount.com/forum/showpost.php?p=1785248&postcount=5
Yo bob, you'd be better off reading the book by Mosley than me trying to give you advice on it - [ame="https://www.amazon.co.uk/The-Fast-Diet-Intermittent-Fasting/dp/1780721676"]The Fast Diet: The Secret of Intermittent Fasting - Lose Weight, Stay Healthy, Live Longer: Amazon.co.uk: Dr Michael Mosley, Mimi Spencer:…
If you are looking to get the most out of dynamic lighting then let me point you to a post I made in another thread recently about using physically based shading in UDK. http://www.polycount.com/forum/showpost.php?p=1787202&postcount=10