Very nice! The yellow accents really topped it off I think. Congrats on finishing it and getting a banner shot too! 2 questions. How long did it take from start to finish ? How come it's only a four star resort ? lol I think it's at least a 5
How close do you get and what level of interaction is neccessary? Work or personal/ portfolio? I would start simple: Composite an albedo from photo references of the modules needed, with all buttons and texts. Check in engine at desired distances, adjust, perhaps split up set to achieve neccessary resolution, then create…
Hi! Perhaps I should have kept it more digestible, like: 'With an high to lowpoly approach, I would closer match the highpoly and improve the highpolys edges/shading'. But as so often with this 3D stuff, I find there's not an 'one and only way', but different options that can be combined based on the situation. And when…
miauu's Polyline is updated to version 1.2 Changelog: - Added UI to choose what to do when you want to finish drawing of the spline. When you are ready with the spline creation click with the right mouse button and UI will be shown. You can choose to: - close the spline and start drawing new spline - close the spline and…
So! I have managed to find a programmer! My cousin's husband is a full-time programmer at Wizards of the Coast, and was full-time at Microsoft before that. He's an awesome dude, we love the same things / games, and we started meeting weekly. He's already started prototyping some basic stuff in Unity and we're going to…
Available on Fab Showcase Video Contents: 1. Introduction 2. Initial Setup 3. Settings 4. Screenshot Maker 5. More 6. Changelog 1. Introduction Concept Art Shader 2 is a rework of the Concept Art Shader Pack, I created a few years ago. This new version not only improves the look, but also the usability greatly. It is…
It wasn't even 5 minutes of work. It was just a rough blockout just to get something on canvas, so to speak. I am just going to tackle everything separately, refining it till I get positive feedback, and then move to the next piece. I am going to start with the flooring first and get some critique and then start with each…
Well done on asking, its great to see pro active students. It would be good to see your portfolio to help advise on your style, where are you studying out of interest? If your heart is really set on character art then you will need to work really smart, hard and fast over the summer before going into longer projects as…
@[HP] Thank you so much! Yeah, so it's a bit confusing since I'm backtracking a bit and filling in from where I started up to now, but I posted some more recent screenshots in the OP. (I'm prepping some old walkthrough videos from my blockin stage, but they're bad quality so I'll probably draw a little overhead map just to…
Where do you work? I've only recently started working as a Technical Artist at a medical company called dorsaVi that does sports training through interactive games. Before that I worked at studio called Catalyst Interactive that did military simulations in CryEngine 3, along with a lot of Unity and pre-rendered stuff for…