I'm lukewarm on the whole Linkedin thing, I try to limit it to only people I've worked with - I haven't really gotten any leads from it. There's multiple times when I've shot messages to people over linkedin saying "hey, I'm available and looking to get in at your studio" and never got a reply - it's always the PM's…
I unserstand. Simply wanted to know if the reset was intentional. And I'll download the newest version later and send you some images via pm then (nda stuff). It's also worth mentioning that I was testing things on an organic model. Hence why I think it struggles a little with optimization. This tool is probably most…
This looks amazing! :o Myself are working on my ever first character right now and would you please let me add you to steam or skype for feedback and when i have questions etc? If so please PM me your steam or skype! :) Again, truly amazing work! Myself are going for a 3rd playthrough of Dragon Age and this character would…
Cool to see it inspired you! As said in PM, shadow in the foreground is drawing too much attention. Also, try to scale a few of the terrain pieces in Z, it will give some variety in craters depth. Hey, it's a buffer visualization (new view mode for UE4). But yeah it's possible to call specific render passes (Like AO or…
Hi everyone, I need a boss. Could someone tell me what I should create and also have a deadline? I can not motivate myself to do this by myself, and I think having someone on my back will push me to create 3D models. Please Pm me or post here if you are interested. Thank you. (please move this if it isn't in the correct…
Hate to advertise on this thread but may I suggest giving our online school a shot? There have a been a few polycount and GA members who have taken our courses. The biggest advantage we have is quality education at a very reasonable price. You can try it out for a relatively low cost of entry. www.therydanworkshop.com PM…
http://rose3d.com Applied online. I can't publicly show my Uncharted: Golden Abyss work until the game ships in Japan next month, but if you PM me I can show you work I did that is relevant to the World Builder role. My work on Uncharted: Golden Abyss is basically what this job is plus some prop work. Thanks Cody!
First off, the program requires pixel shader 2.0 support at the moment. I will look into 1.3 support. FantasyMaster: what is the error you receive? BeatKitano: I assume you have the august directx update? Ruz: does one of the example obj's load? Feel free to pm me on this board or to email me at craig.young.81 at gmail dot…
Shes red because i dont like pale chicks, goth boy. Im about to go to bed so ill just pm you an url to the model, you can get my maps later if you need them. Oh yeah and per is a pedophile who likes 9 year old boys blah blah. fixed ear up, now sleep.
Updates: Beefed up the arms Turned out the feet a bit Lots of tiny texture stuff. Now I remember why I stopped this project...it was seriously rushed when I started it, and quality reference was a pain in the ass to find! If anyone can find me info on WWI Flamethrowers, specifically the back and how they were worn please…