Grrrr, There's only the af_pose.md5anim but Blender can't convert a pose into the armature's default pose. Or at least I can't find the option for that.
Hi, I'm getting this error every time I try to initiate PhotoShop with Zapplink. Anyone know the fix for this? "Could not apply the saved panel configuration, resetting to default."
@ Joopson Which is why I asked specifically for examples of other
people using Maya. So I could see what stuff doesn't trigger crashes and just
do that. It's my fault for posting to the wrong
forum. Post in technical talk, get technical answers. That's not what the thread was supposed to be about, but since people are keen…
I stick to Quaternion also, its what Biped was originally built on and what it seems to function best with. I run into a lot of problem when its set to Euler. Things like tangents resetting to default when saving/loading animation, what good are bezier handles if they reset? I leave "separate tracks" at the default…
UDK doesn't support their SSS solution alongside a Custom material? Bummer, that sucks :/ I guess I can see what the issue is now. 1-Try replacing the current DT3D setup with a Blended Normals option. Problem with DT3D is you lack any kind of 'Cyan' suppression, so you will always get that nasty 'blue' fade near the…