Heya there, I just wanted to say how I solved things up: Baking setup: One gets clearly better results when baking subtool by subtool as opposed to complete lowpoly vs. complete highpoly. In order to do that, you gotta split up both meshes, lowpoly and highpoly. Takes more time, but the result is definitely worth the…
Have good base meshes to start from and don't be afraid to use them liberally. In your practice time you can invest in having a library of different meshes for merging together, leading to super fast base meshes. Hitting the right form at the beginning without getting caught in local details is super important for…
You say you want to get good at modeling, but you also want to learn how to do (sculpt) characters. Those 2 in essence are not necessarily the same thing. If it's learning how to do hard surface models, then pick up any poly-modeling app and dive in. I would even suggest trying more than one app, so you get a sense of…
Hey everyone, I was asked by Cubebrush recently to create a breakdown for this character to be hosted on their blog. I am mirroring the content here, as I feel it might be beneficial to folks who find it on Polycount. :) Approach I begin personal work by asking myself a few important questions which will help inform my…
Hello! Some time ago I finished a project and thought I’d make a breakdown of the whole process from start to finish. This is not a detailed tutorial for every step but rather an overview over the process that I hope will help people (especially beginner 3D artists) get a better understanding of how the pipeline works.…
so this is my progress so far, I always like to start with an anatomy study, for practice purposes. as you can see I started with a dinamesh, next is design her cloth :poly101:
I've been working on this project in my free time for the past month or two. I mostly do prop/environment stuff for work, so it's just something that I wanted to do to improve my character modelling skills and get more familiar with Zbrush. It's actually a second iteration of the model - the first file got corrupted. But…
I am sorry if this post/troubleshooting/request abomination goes into the wrong section of the forum ! Alright , first I wanna say hello to all Polygons here :smiley: -- My grammar in english is pretty rusty althoug I can speak it rly well, sorry for that. Also I rarely create forum posts in general, so prolly my format is…