That answer I can't quite give you. I can tell you that the jump from a 3850 to a 4870 really helped out my Viewport speed. However, that could be because i went from 256 vram to 1gb. You probably would have to Google that. As for the rest of your rig, you can shave a few bucks off and go with Win7 Pro, unless you want the…
specular is represented by a gaussian distribution (aka an iq or bell curve). for every light source you get something like this: here spec is y (intensity) and gloss is x (width). that's all that happens in your typical blinn or phong shader. on a math level it's something like spec calculation ^ (gloss*MAXGLOSS) where…
ok doing a bit more work thanks for some of that help with the new way to uv unwarp hard edge things, some things still had to unwrap the normal way, also the more zoomed in shot is what I plan on doing to show off the character when rendering, with him in a basic idle particles coming from his back and having him spin on…
Need a color id mask for my cracks to use in painter so I don't have to hand paint them all. So, first I unwrapped my retopologized hand mesh in maya. Then, I took the unwrapped game mesh back to Zbrush and projected the detail from the high poly sculpt to the unwrapped version. Then played with mask by peaks and valleys a…
Zbrush 3 might benefit as it's built to work with up to 256 cores, not sure how much it would help though. For games, many can't make use of a quad core, from benchmarks I've seen a quad core over a dual core the FPS increase was from about 125(ish) to 140 (ish). You would need a different mobo if you were to upgrade to a…
Yeah CrazyButcher makes some good points which I completely forgot about! I have heard one or two stories of compatibility issues here and there with some of the GTX4 series, also the 5 series, but I'm not sure how much of an issue it is. I've personally been using a GTX260 which has not only been incredible, but I haven't…
I have an HP laptop that handles zbrush like a champion. I have 4gigs of ram and a 2.2ghz dual core plus a 250gig harddrive. The video card isn't great its like a 256 9400, but its enough for maya and zbrush work. I wouldn't recommend getting anything under 4gigs, which I'm not sure you can even find machines with less…
Here is progress on my level/scene.. I have my beauty and in-game shots in the works..I believe I went over my texture budget, but I ran into a problem with the large structures. I originally painted them at 256, and their texture didn't hold very well, so I re-painted them at 512. And I admit that I'm using some Disney…
I think there's a difference between "planning to use" and "not ruling out". The latter doesn't imply that it's the first option they'll take. M.A.D. requires a nuclear strike if Iran was to actually use nuclear weaponry, saying "we won't nuke them" would go against M.A.D.. Though I've read claims that a nuclear bunker…
Been away from this thread for a while (still awesome btw), and I've had some new thoughts on the workshop, but a couple of quick catch up points first, if you guys don't mind: * Feedback from Valve on every item is not practical. The workshop is great, but in a lot of ways it's extremely slow already and this would likely…