Xal: Haha, yes. Kinda a bummer for sure. Since the card isn't even 3 months old. Oh well. Another update: http://img106.imageshack.us/my.php?image=tower4uv8.jpg http://img222.imageshack.us/img222/2135/tower5jh6.jpg I added a straight wall, and a 10 degree turn wall. I'm gonna hate the UV process. I'm not sure how many more…
We are game design students at university that want to make a game to work with through the summer and beyond. We have worked in development teams throughout the year and have a pretty solid grasp on the development process. We have a clear picture of what the game is going to be like and how we are going to achieve it.…
Final Submission So is the end of the month wich means I run out of time and also my schedule doesn't allow me to put more work on it, this how far I got. Good experience with the challenge and everyone posted some amazing stuff , kinda jealous actually. Thanks for everyone for the feedback and good luck all of you with…
Ya I know the Ram is limited but it's still more powerfull than a iPhone 3G. When working on 2013: infected wars which uses unreal for iOS the iPad1 always gave better performance than the iPhone 3G and even 4g. So I don't really understand why they would drop support like this. iim starting to think its to pressure people…
Bummer. But try to stay positive. When I lost my job a few years back it actually turned out to be a great thing for me. I was kind of stuck in a rut working at the same place for over 4 years. I was too comfy and not progressing my career. I was stagnating. So that company going under gave me the final ending that I…
Stylized Roof Tiles After Mayterials I wanted to take all of the new tricks that I learned and use them to make a more detailed material. I've been working on it in my free time for the past few weeks and this is what I came up with. I was initially inspired by the Roof Material in Darksburg made by Lary Kummer…
Funny, I was cleaning my HD a couple of days ago and just went through all my old stuff :D My first homework (create a animal just using primitives) when I started learning CG and my first time using Maya back in October 2013 My first character (pre ZBrush) early 2014 ...and the first ZBrush sculpt back in Sommer 2014…
After some testing I'm thinking that no shaderfx graph created in 2016 can be loaded in 2015 at all... I tried creating a waaay simpler material in 2016, exported and imported in 2015. I get a blank shader graph. I tried exporting the default TraditionalGameSurfaceShader from 2016, import in 2015, blank scene as well. Not…
I miss digg. It complimented reddit so well, the two communities and their subtle rivalry really made for some great internets. I was always partial to digg though, not so smug, no circle-jerk sub-forum necessary. Come to think of it the fall of digg reminds me what's going on with game artisans right now. Online…
Well, from the looks of it (after some digging..) it would appear as though they are using the Moveable Type Blog software http://www.sixapart.com/movabletype/ That would possibly be a decent place to start your search for answers. I am pretty sure that is a built in feature, but I don't mess with blog stuff, soooo.…