Offline usb drive with 1.txt file of passwords only, you know your screen names and anyone who finds the passwords can't do jack with them with out the associated screen names/emails so don't share that e-mail with anyone, delete the e-mails you get from the registered area for extra precaution. Every password you make…
The info on the Epic site is pretty accurate. The default player models are usually around the low end of the 2k range, sometimes as low as 1500-1800 triangles. I don't think there's any hard-coded limit to how detailed meshes can get, but it's kinda pointless making a 10,000 poly model when a 5,000 poly model would do the…
I really like all of the practical pieces you have. They show that you have worked with a game engine before, and are comfortable producing content for it. It also shows that you have experience working on team efforts. (kudos on crediting the rest of your team) I have to disagree on removing the 2D section. Any employer…
ey, looking good so far looking forward to seeing this shape up. As for the texture question, I would probably use 2 textures one for outside and one for inside (maybe even 3 but third one would be a texture atlass for signals etc..). Or you could use some tilable textures +masks and blend in a second dirt texture. Then…
Yeah I've got a L in my eye haha. Ooops sorry Sup :P Was planning to put all my notes together all at once but as far as new Mud2009 stuff goes I saw : - Support for realtime shaders in the viewport (cubemaps, IBL, HDR support, and I suspect the ability to load a certain kind of .fx maybe) -Ability to rotate the relflected…
Looks cool man :) Just a note for the future, if you have a gun taking up a large amount of your screen, don't hold back on polygons for round bits. The tube coming out at the left has a lot of faceting (you can see the polygons).
We are looking for Unity specialist familiar with Unity Project Tiny (https://unity.com/solutions/instant-games) Our task is to develop browser soccer-like game using Unity DOTS Runtime & Project Tiny. The game will be available on mobile devices only, so desktop version is not required. Game logic (see attached file as…
Hi, Please look at this list of requirements and required assets and send us your rate. The contact e-mail is jobs [ -at- ] plungeinteractive.com Requirements Vector or bitmap based graphics (either is valid, but vector is preferred). Isometric view. Platform: Web / HTML5. Graphics delivery: o High-res version…
Hi, I'm creating a 2D Mobile game that I've been told is really addictive and fun. However, it's really let down by the game art which is not my top skill at all. I've tried to make improvements as per the below screen shots. But it needs a professional make over in order to get people downloading and playong the game.…